oHaraSagi

Cambodia
On FACEIT since 2021 454 matches tracked 165 matches in 30 days
ELO ▲ 56
2,758
30-day peak: 2,850
Rank SEA ▼ 115 places
#402
Cambodia #1 in Cambodia
30 days · prev. #287 · best #226
Last updated:

How does oHaraSagi play?

Rating 1.04 (from 422 matches) K/R 0.73 ADR 79.2 from 454 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 422 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (354 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so well below the average (52%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 46%−6 pp · Ø 52% better than 8%

Clutch

Average
Last one alive

44% of 1v1s won and so slightly above the average (41%).

Clutch 1v1 won 44%+3 pp · Ø 41% better than 77%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 65%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

68% headshots and so well above the average (52%).

Headshot rate 68%+16 pp · Ø 52% better than 99%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.050.00 · Ø 1.05 right on the average
Pistol kills per match 3.2
Knife kills 8 in 454 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.2%−0.4 pp · Ø 13.6% better than 35%
3K rounds 4.0%−0.3 pp · Ø 4.3% better than 39%
MVPs per match 2.2−0.2 · Ø 2.4 better than 27%
4Ks and aces 54x 4K, 7 aces in 354 matches

Utility and deaths

Average
Nades, flashes and deaths

0.37 enemies flashed per round and so well above the average (0.31).

Utility hit rate 32%−2 pp · Ø 34% better than 33%
Utility damage per round 3.4−0.6 · Ø 4.0 better than 34%
Enemies flashed per round 0.37+0.06 · Ø 0.31 better than 70%
Deaths per round 70%−1 pp · Ø 71% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, ADR at 79.6, Headshots at 68%, ELO at 2,758
▼ Got worse
Rating −0.05, Win rate −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.73 (at the start 0.74). Just below the average (0.75).

Patterns

From the last 454 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −120 ELO
64 matches · 44% win rate
On Mirage −53 ELO
173 matches · 49% win rate
Between 0:00 and 6:00 +10 ELO, win rate 44%
On Sundays −77 ELO, win rate 44%

oHaraSagi loses the most ELO in match 2 of the day: −120 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Anubis
  2. Recorded match no. 250 · Mirage
  3. Highest rating in a match: 2.22 · Dust 2
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 454 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage173
49% better than 31%
0.74 better than 43%
80.2 better than 41%
1.03 better than 41%
46% of 631 duels better than 17%
45% of 129 situations better than 71%
Dust 2132
55% better than 56%
0.75 right on the average
79.5 better than 38%
1.07 better than 53%
45% of 415 duels better than 15%
45% of 100 situations better than 69%
Anubis52
46% better than 23%
0.74 better than 43%
79.8 better than 39%
1.06 right on the average
46% of 186 duels better than 17%
44% of 34 situations better than 64%
Ancient51
51% better than 42%
0.71 better than 28%
79.4 better than 35%
1.02 better than 39%
49% of 161 duels better than 32%
50% of 26 situations better than 78%
Inferno24
46% better than 14%
0.61 better than 1%
67.2 better than 1%
0.87 better than 1%
41% of 70 duels better than 3%
47% of 15 situations better than 68%
Nuke11
55% -
0.72 -
78.2 -
1.01-
48% of 29 duels -
40% of 5 situations -
Cache8
50% -
0.73 -
82.9 -
1.02-
48% of 25 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How oHaraSagi plays

Across 454 matches oHaraSagi averages K/R 0.73 and ADR 79.2; the rating across the 422 rated matches is 1.04. Biggest strength: Headshot rate at 68%, better than 99% of level 10 · 2,750-2,999 ELO players. Most room to improve: Opening duels won at 46%, better than only 8% of level 10 · 2,750-2,999 ELO players. Averages 16.2 kills per match with 68% headshots. The strongest map is Dust 2 with a 55% win rate in 132 matches. In 176 of 422 matches the rating was 1.10 or higher (42%), in 150 it was below 0.90. In 354 matches with detailed stats: 54 4Ks and 7 aces. Best month by rating: June 2026 at 1.17. oHaraSagi loses the most ELO in match 2 of the day (−120 ELO, win rate 44%). Things go best in match 1 of the day (+281 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, +281 ELO. Got weaker: Rating −0.05, Win rate −3 pp. Unchanged in recent months: K/R at 0.73, ADR at 79.6, Headshots at 68%, ELO at 2,758. Last 30 days: 165 matches, win rate 50%, net ELO +275.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.