o746

Romania
On FACEIT since 2021 215 matches tracked 51 matches in 30 days
Last updated:

How does o746 play?

Rating 0.96 (from 186 matches) K/R 0.67 ADR 76.9 from 215 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 14%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 186 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 13% normal 0.90 to 1.09 25% weak 0.75 to 0.89 11% very weak below 0.75 33%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (135 matches).

2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 26%
Opening duels won 46%−5 pp · Ø 51% better than 10%

Clutch

Average
Last one alive

1.5 clutch kills per match and so clearly below the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 47%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (51%).

Headshot rate 44%−7 pp · Ø 51% better than 13%
AWP share of kills 10%−1 pp · Ø 11% better than 53%
K/D 0.96−0.08 · Ø 1.04 better than 17%
Pistol kills per match 2.5
Knife kills 7 in 215 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.7%−0.8 pp · Ø 13.5% better than 26%
3K rounds 3.9%−0.1 pp · Ø 4.0% better than 36%
MVPs per match 2.0−0.3 · Ø 2.3 better than 11%
4Ks and aces 10x 4K, 3 aces in 135 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so slightly below the average (71%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.0−0.1 · Ø 4.1 better than 49%
Enemies flashed per round 0.28−0.04 · Ø 0.32 better than 45%
Deaths per round 70%−1 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.07, Rating +0.15, ADR +6.9
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp, Win rate −6 pp, ELO −423

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.74. Last 3 months: 0.70 (at the start 0.63). Slightly below the average (0.74).

Patterns

From the last 215 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −130 ELO
71 matches · 52% win rate
In match 3 of the day −105 ELO
38 matches · 39% win rate
In match 4 of the day −90 ELO
24 matches · 46% win rate

o746 loses the most ELO on Mirage: −130 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Dust 2
  2. Highest rating in a match: 1.83 · Anubis
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 215 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
52% right on the average
0.68 better than 18%
75.2 better than 19%
0.96 better than 21%
49% of 222 duels better than 34%
30% of 33 situations better than 27%
Anubis52
54% better than 54%
0.69 better than 22%
78.8 better than 34%
0.98 better than 26%
46% of 217 duels better than 18%
17% of 29 situations better than 8%
Dust 250
50% better than 43%
0.62 better than 4%
74.2 better than 16%
0.91 better than 10%
42% of 195 duels better than 8%
53% of 19 situations better than 85%
Ancient15
53% right on the average
0.67 better than 14%
76.6 better than 22%
0.91-
53% of 49 duels better than 57%
46% of 13 situations better than 70%
Inferno10
50% -
0.80 -
91.5 -
1.14-
59% of 39 duels -
0% of 3 situations -
Cache8
50% -
0.75 -
88.0 -
1.04-
67% of 27 duels -
63% of 8 situations -
Nuke5
20% -
0.63 -
69.8 -
0.81-
29% of 24 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How o746 plays

Across 215 matches o746 averages K/R 0.67 and ADR 76.9; the rating across the 186 rated matches is 0.96. Most room to improve: Opening duels won at 46%, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 14.9 kills per match with 44% headshots. The strongest map is Anubis with a 54% win rate in 52 matches. In 58 of 186 matches the rating was 1.10 or higher (31%), in 81 it was below 0.90. In 135 matches with detailed stats: 10 4Ks and 3 aces. Best month by rating: September 2026 at 1.05. o746 loses the most ELO on Mirage (−130 ELO, win rate 52%). Things go best on Anubis (+57 ELO, win rate 54%). Match no. 1 of the day goes best: 56% win rate, +174 ELO. Improved over the last three months: K/R +0.07, Rating +0.15, ADR +6.9. Got weaker: Headshots −5 pp, Win rate −6 pp, ELO −423. Last 30 days: 51 matches, win rate 59%, net ELO −151.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.