nukleos143

Russia
On FACEIT since 2018 384 matches tracked 112 matches in 30 days
ELO ▼ 151
3,446
30-day peak: 3,720
Rank EU ▼ 1,036 places
#1,379
Russia #387 in Russia
30 days · prev. #343 · best #343
Last updated:

How does nukleos143 play?

Rating 1.07 K/R 0.74 ADR 77.0 from 377 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 377 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 15% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average.
AWPer
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (337 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 55%+3 pp · Ø 52% better than 68%

Clutch

Average
Last one alive

41% of 1v1s won and so just below the average (42%).

Clutch 1v1 won 41%−1 pp · Ø 42% better than 59%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (53%).

Headshot rate 41%−12 pp · Ø 53% better than 4%
AWP share of kills 30%+18 pp · Ø 12% better than 92%
K/D 1.12+0.07 · Ø 1.05 better than 62%
Pistol kills per match 2.6
Knife kills 3 in 377 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so slightly below the average (4.2%).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 43%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 32%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 51x 4K, 8 aces in 337 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 25%−9 pp · Ø 34% better than 4%
Utility damage per round 2.4−1.5 · Ø 3.9 better than 10%
Enemies flashed per round 0.36+0.04 · Ø 0.32 better than 62%
Deaths per round 66%−5 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.09, Rating +0.13, ADR +8.5, Win rate +13 pp
= Stayed the same
ELO at 3,425
▼ Got worse
Headshots −9 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.75 (at the start 0.66). Right on the average (0.75).

Patterns

From the last 377 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −272 ELO
51 matches · 35% win rate
Between 18:00 and 24:00 +198 ELO, win rate 48%
On Wednesdays +55 ELO, win rate 37%

nukleos143 loses the most ELO on Anubis: −272 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Highest rating in a match: 2.67 · Mirage
  3. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 377 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage140
60% better than 72%
0.75 better than 44%
77.5 better than 26%
1.09 better than 58%
56% of 574 duels better than 70%
41% of 85 situations better than 57%
Ancient74
54% better than 44%
0.76 right on the average
77.9 better than 27%
1.07 better than 52%
54% of 326 duels better than 59%
49% of 43 situations better than 75%
Dust 267
55% right on the average
0.73 better than 36%
77.9 better than 28%
1.07 better than 48%
55% of 287 duels better than 63%
46% of 39 situations better than 70%
Anubis51
35% better than 4%
0.73 better than 38%
77.8 better than 29%
1.06 right on the average
58% of 232 duels better than 79%
45% of 29 situations better than 68%
Nuke41
46% better than 16%
0.71 better than 23%
71.6 better than 6%
1.01 better than 25%
56% of 144 duels better than 64%
22% of 23 situations better than 13%

Compared with players on the same level who have at least 15 matches on the map.

How nukleos143 plays

Across 377 matches nukleos143 averages K/R 0.74, ADR 77.0 and a rating of 1.07. Biggest strength: Deaths per round at just 66% (lower is better), better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 41%, better than only 4% of level 10 · 3,000-3,499 ELO players. Averages 16.2 kills per match with 41% headshots. The strongest map is Mirage with a 60% win rate in 140 matches. In 158 of 377 matches the rating was 1.10 or higher (42%), in 117 it was below 0.90. In 337 matches with detailed stats: 51 4Ks and 8 aces. Best month by rating: August 2026 at 1.12. nukleos143 loses the most ELO on Anubis (−272 ELO, win rate 35%). Things go best on Dust 2 (+162 ELO, win rate 55%). Improved over the last three months: K/R +0.09, Rating +0.13, ADR +8.5, Win rate +13 pp. Got weaker: Headshots −9 pp. Unchanged in recent months: ELO at 3,425. Last 30 days: 112 matches, win rate 51%, net ELO −233.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.