nude-

Bhutan
188 matches tracked 31 matches in 30 days
Last updated:

How does nude- play?

Rating 0.99 K/R 0.72 ADR 77.3 from 187 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 187 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 21% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average. Higher headshot rate than the level 7 average.
EntryHeadshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 87%
Opening duels won 54%+5 pp · Ø 49% better than 85%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 67%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (47%).

Headshot rate 52%+5 pp · Ø 47% better than 83%
AWP share of kills 7%−4 pp · Ø 11% better than 40%
K/D 0.97−0.01 · Ø 0.98 better than 46%
Pistol kills per match 3.3
Knife kills 2 in 187 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so clearly above the average (12.9%).

2K rounds 14.3%+1.4 pp · Ø 12.9% better than 84%
3K rounds 4.5%+0.7 pp · Ø 3.8% better than 81%
MVPs per match 2.1−0.1 · Ø 2.2 better than 39%
4Ks and aces 13x 4K, 3 aces in 95 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (4.1).

Utility hit rate 30%−6 pp · Ø 36% better than 19%
Utility damage per round 1.9−2.2 · Ø 4.1 better than 5%
Enemies flashed per round 0.15−0.11 · Ø 0.26 better than 20%
Deaths per round 74%+1 pp · Ø 73% better than 34%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.09, Rating +0.10, ADR +8.7, Win rate +3 pp
= Stayed the same
Headshots at 52%
▼ Got worse
ELO −134

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.76 (at the start 0.67). Clearly above the average (0.71).

Patterns

From the last 187 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −67 ELO
55 matches · 33% win rate
From match 5 of the day −42 ELO
28 matches · 36% win rate
Between 6:00 and 12:00 −109 ELO, win rate 32%
On Saturdays −72 ELO, win rate 31%

nude- loses the most ELO on Mirage: −67 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Mirage
  2. Highest rating in a match: 2.43 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 187 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 257
49% better than 46%
0.69 better than 35%
75.4 better than 29%
0.95 better than 32%
49% of 290 duels better than 44%
41% of 34 situations better than 59%
Mirage55
33% better than 6%
0.72 better than 55%
77.5 better than 45%
0.98 right on the average
45% of 266 duels better than 25%
50% of 20 situations better than 81%
Anubis24
50% better than 42%
0.80 better than 86%
86.0 better than 83%
1.10 better than 83%
57% of 135 duels better than 84%
54% of 13 situations better than 87%
Nuke16
38% better than 11%
0.72 better than 37%
74.8 better than 24%
0.96 better than 29%
46% of 85 duels better than 22%
20% of 5 situations better than 12%
Ancient14
29% -
0.69 -
71.4 -
0.96-
40% of 65 duels -
14% of 7 situations -
Inferno12
25% -
0.69 -
72.0 -
0.95-
53% of 62 duels -
0% of 4 situations -
Cache8
75% -
0.80 -
84.3 -
1.11-
62% of 50 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nude- plays

Across 187 matches nude- averages K/R 0.72, ADR 77.3 and a rating of 0.99. Biggest strength: Rounds with first kill at 13%, better than 87% of level 7 players. Most room to improve: Utility damage per round at 1.9, better than only 5% of level 7 players. Averages 15.9 kills per match with 52% headshots. The strongest map is Anubis with a 50% win rate in 24 matches. In 63 of 187 matches the rating was 1.10 or higher (34%), in 80 it was below 0.90. In 95 matches with detailed stats: 13 4Ks and 3 aces. Best month by rating: September 2026 at 1.12. nude- loses the most ELO on Mirage (−67 ELO, win rate 33%). Things go best on Dust 2 (+53 ELO, win rate 49%). Improved over the last three months: K/R +0.09, Rating +0.10, ADR +8.7, Win rate +3 pp. Got weaker: ELO −134. Unchanged in recent months: Headshots at 52%. Last 30 days: 31 matches, win rate 35%, net ELO −62.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.