ntukaev

Russia
110 matches tracked 14 matches in 30 days
Last updated:

How does ntukaev play?

Rating 1.00 K/R 0.71 ADR 77.9 from 110 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 110 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 16% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average.
Clutcher
better than most on level 7 about average weaker than most
Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 20%
Opening duels won 50%+1 pp · Ø 49% better than 54%

Clutch

Average
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 96%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just above the average (0.98).

Headshot rate 46%−1 pp · Ø 47% better than 50%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.02+0.04 · Ø 0.98 better than 67%
Pistol kills per match 2.5
Knife kills 7 in 110 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so clearly below the average (3.8%).

2K rounds 13.4%+0.5 pp · Ø 12.9% better than 64%
3K rounds 3.0%−0.8 pp · Ø 3.8% better than 15%
MVPs per match 1.9−0.3 · Ø 2.2 better than 16%
4Ks and aces 11x 4K, 5 aces in 110 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 39%+3 pp · Ø 36% better than 77%
Utility damage per round 5.0+0.9 · Ø 4.1 better than 73%
Enemies flashed per round 0.20−0.06 · Ø 0.26 better than 33%
Deaths per round 70%−3 pp · Ø 73% better than 82%

Progress

One value per month, dashed line is the level 7 average
Whether ntukaev is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 110 matches, all from the last 3 months.

Kills per round (K/R)

0.74
SepOct

Patterns

From the last 110 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −50 ELO
46 matches · 35% win rate
Between 18:00 and 24:00 −89 ELO, win rate 29%

ntukaev loses the most ELO from match 5 of the day: −50 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 28 · Dust 2
  2. Highest rating in a match: 1.99 · Inferno
  3. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 110 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 236
44% better than 29%
0.69 better than 35%
76.8 better than 36%
0.97 better than 40%
50% of 115 duels right on the average
21% of 34 situations better than 10%
Mirage28
61% better than 85%
0.79 better than 84%
82.0 better than 69%
1.12 better than 88%
59% of 94 duels better than 92%
48% of 31 situations better than 76%
Ancient12
33% -
0.68 -
76.2 -
0.93-
39% of 51 duels -
31% of 13 situations -
Anubis12
50% -
0.63 -
72.7 -
0.86-
50% of 38 duels -
63% of 8 situations -
Inferno12
58% -
0.67 -
78.6 -
0.98-
48% of 42 duels -
50% of 2 situations -
Nuke9
33% -
0.69 -
76.0 -
0.98-
36% of 25 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ntukaev plays

Across 110 matches ntukaev averages K/R 0.71, ADR 77.9 and a rating of 1.00. Biggest strength: Deaths per round at just 70% (lower is better), better than 82% of level 7 players. Most room to improve: 3K rounds at 3.0%, better than only 15% of level 7 players. Averages 15.5 kills per match with 46% headshots. The strongest map is Mirage with a 61% win rate in 28 matches. In 37 of 110 matches the rating was 1.10 or higher (34%), in 43 it was below 0.90. In 110 matches with detailed stats: 11 4Ks and 5 aces. ntukaev loses the most ELO from match 5 of the day (−50 ELO, win rate 35%). Things go best on Mirage (+29 ELO, win rate 61%). Match no. 1 of the day goes best: 57% win rate, +9 ELO. Last 30 days: 14 matches, win rate 64%, net ELO +97.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.