novritsch

Denmark
On FACEIT since 2016 166 matches tracked 90 matches in 30 days
ELO ▲ 239
2,077
30-day peak: 2,077
Rank EU
#193,759
Denmark #4,529 in Denmark
Last updated:
Next update possible in 1h 22m

How does novritsch play?

Rating 0.98 K/R 0.70 ADR 78.6 from 166 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 166 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 22% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (145 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 82%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 0.99−0.03 · Ø 1.02 better than 37%
Pistol kills per match 2.8
Knife kills 1 in 166 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.9%−0.4 pp · Ø 13.3% better than 36%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 27%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 17x 4K, 1 ace in 145 matches

Utility and deaths

Average
Nades, flashes and deaths

6.1 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 6.1+1.9 · Ø 4.2 better than 89%
Enemies flashed per round 0.34+0.06 · Ø 0.28 better than 68%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether novritsch is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 155 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.68
JulAugSepOct

Best month: September 2026 with 0.73.

Patterns

From the last 166 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −59 ELO
23 matches · 52% win rate
In match 1 of the day −3 ELO
34 matches · 47% win rate
On Sundays −24 ELO, win rate 43%

novritsch loses the most ELO on Ancient: −59 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Mirage
  2. Longest win streak: 8 wins in a row · Inferno
  3. Highest rating in a match: 2.01 · Nuke

Maps in detail

from the last 166 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
51% better than 48%
0.70 better than 33%
77.7 better than 36%
1.00 better than 42%
45% of 166 duels better than 18%
43% of 30 situations better than 63%
Dust 229
48% better than 38%
0.72 better than 41%
80.8 better than 49%
1.02 better than 46%
48% of 136 duels better than 31%
59% of 17 situations better than 94%
Nuke27
59% better than 62%
0.72 better than 29%
80.2 better than 39%
1.03 better than 40%
38% of 94 duels better than 1%
50% of 8 situations better than 76%
Ancient23
52% right on the average
0.71 better than 33%
78.8 better than 35%
0.98 better than 32%
49% of 136 duels better than 38%
70% of 10 situations better than 97%
Inferno19
58% better than 65%
0.67 better than 23%
77.6 better than 37%
0.95 better than 24%
50% of 94 duels better than 39%
13% of 8 situations better than 5%
Anubis13
46% -
0.62 -
80.6 -
0.82-
33% of 49 duels -
40% of 5 situations -
Cache12
83% -
0.65 -
72.4 -
0.92-
42% of 64 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How novritsch plays

Across 166 matches novritsch averages K/R 0.70, ADR 78.6 and a rating of 0.98. Biggest strength: Utility damage per round at 6.1, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 46%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 15.1 kills per match with 46% headshots. The strongest map is Cache with a 83% win rate in 12 matches. In 59 of 166 matches the rating was 1.10 or higher (36%), in 73 it was below 0.90. In 145 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: September 2026 at 1.04. novritsch loses the most ELO on Ancient (−59 ELO, win rate 52%). Things go best from match 5 of the day (+32 ELO, win rate 63%). Match no. 4 of the day goes best: 70% win rate, −29 ELO. Last 30 days: 90 matches, win rate 57%, net ELO −28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.