novgov

Portugal
On FACEIT since 2017 379 matches tracked 136 matches in 30 days
ELO ▲ 76
3,347
30-day peak: 3,379
Rank EU ▲ 1,711 places
#1,852 #28 in PT
30 days · before #3,563 · best #1,852
Last updated:

How does novgov play?

Rating 1.01 (from 329 matches) K/R 0.70 ADR 75.3 from 379 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38% on level 10
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 63%
Rating spread from 329 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 23%
Player type
Hits the head
Higher headshot rate than the level 10 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (329 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−2 pp better than 28%
Opening duels won 53%+2 pp better than 65%

Clutch

Average
Last one alive
Clutch 1v1 won 37%−3 pp better than 42%
Clutch 1v2 won 18%−3 pp better than 28%
Clutch kills per match 1.3−0.3 better than 19%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 59%+8 pp better than 91%
AWP share of kills 6%−5 pp better than 35%
K/D 1.01−0.03 better than 38%
Pistol kills per match 3.1
Knife kills 9 in 379 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.4%−1.0 pp better than 22%
Rounds with 3K 4.0%−0.1 pp better than 45%
MVPs per match 2.2−0.2 better than 35%
4Ks and aces 45x 4K, 0 aces in 329 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 41%+6 pp better than 87%
Utility damage per round 4.0−0.1 better than 47%
Enemies flashed per round 0.26−0.04 better than 40%
Rounds with a death 70%−1 pp better than 67%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.08, ADR +7.1, Win rate +4 pp
= Stayed the same
Headshots at 59%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr 2026.

Kills per round (K/R)

0.69
AprMayJunJulAugSepOct

Best month: August 2026 with 0.82. Last 3 months: 0.71 (at the start 0.63).

Patterns

From the last 379 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −167 ELO
89 matches · 54% wins
On Mirage −129 ELO
102 matches · 51% wins
On Wednesdays −124 ELO, win rate 45%

novgov loses the most ELO on Dust 2: −167 ELO, 54% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Ancient
  2. Highest rating in a match: 2.52 · Dust 2
  3. Longest win streak: 10 wins in a row · Inferno

Maps in detail

from the last 379 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage102
51% better than 46%
0.70 better than 28%
75.5 better than 21%
0.98 better than 30%
56% of 329 duels better than 75%
38% of 39 situations level
Ancient89
52% better than 44%
0.67 better than 14%
71.7 better than 7%
0.98 better than 29%
44% of 286 duels better than 14%
26% of 43 situations better than 21%
Dust 289
54% better than 57%
0.70 better than 29%
74.8 better than 18%
1.01 better than 40%
56% of 294 duels better than 75%
31% of 35 situations better than 30%
Inferno37
46% better than 26%
0.71 better than 29%
79.4 better than 35%
0.98 better than 23%
48% of 110 duels better than 26%
46% of 13 situations better than 70%
Cache36
67% -
0.76 -
81.1 -
1.10-
56% of 149 duels -
53% of 19 situations -
Anubis15
60% better than 74%
0.74 level
78.4 better than 36%
1.11-
63% of 54 duels better than 94%
50% of 14 situations better than 79%
Nuke11
64% -
0.64 -
69.8 -
1.03-
60% of 5 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How novgov plays

Across 379 matches novgov averages K/R 0.70 and ADR 75.3; the rating across the 329 rated matches is 1.01. Biggest strength: Headshot rate at 59%. That is better than 91% of players on level 10. Most room to improve: Damage per round (ADR) at 75.3. That is better than only 16% of players on level 10. On average 15.4 kills per match, 59% of them headshots. The strongest map is Cache with a 67% win rate in 36 matches. In 132 of 329 matches the rating was 1.10 or higher (40%), in 122 it was below 0.90. In 329 matches with detailed stats: 45 4Ks and 0 aces. Best month by rating: August 2026 at 1.16. novgov loses the most ELO on Dust 2 (−167 ELO, win rate 54%). Things go best on Ancient (+281 ELO, win rate 52%). Improved over the last three months: K/R +0.08, ADR +7.1, Win rate +4 pp. Unchanged in recent months: Headshots at 59%. Last 30 days: 136 matches, win rate 51%, ELO balance −134.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.