notoffnick1

Ukraine
On FACEIT since 2018 288 matches tracked 61 matches in 30 days
ELO ▲ 103
2,059
30-day peak: 2,133
Rank EU
#189,784
Ukraine #7,607 in Ukraine
Last updated:

How does notoffnick1 play?

Rating 0.94 K/R 0.67 ADR 76.5 from 288 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 288 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 27%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (218 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 45%−6 pp · Ø 51% better than 9%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 85%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 0.94−0.08 · Ø 1.02 better than 19%
Pistol kills per match 2.4
Zeus kills1 in 288 matches
Knife kills 9 in 288 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so well below the average (4.1%).

2K rounds 12.1%−1.2 pp · Ø 13.3% better than 18%
3K rounds 3.0%−1.1 pp · Ø 4.1% better than 10%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 24x 4K, 3 aces in 218 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.28).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 5.8+1.6 · Ø 4.2 better than 86%
Enemies flashed per round 0.48+0.20 · Ø 0.28 better than 90%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.67, Rating at 0.94, ADR at 76.3
▼ Got worse
Win rate −5 pp, ELO −89

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: August 2026 with 0.69. Last 3 months: 0.67 (at the start 0.68). Clearly below the average (0.74).

Patterns

From the last 288 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −99 ELO
62 matches · 44% win rate
On Mirage −65 ELO
73 matches · 58% win rate
Between 6:00 and 12:00 −22 ELO, win rate 38%
On Tuesdays −23 ELO, win rate 37%

notoffnick1 loses the most ELO in match 2 of the day: −99 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Dust 2
  2. Most kills in a match: 38 · Dust 2
  3. Highest rating in a match: 2.19 · Anubis

Maps in detail

from the last 288 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
58% better than 74%
0.66 better than 16%
73.6 better than 18%
0.92 better than 17%
49% of 291 duels better than 40%
48% of 33 situations better than 75%
Dust 271
46% better than 30%
0.65 better than 11%
74.9 better than 20%
0.92 better than 15%
42% of 256 duels better than 9%
50% of 36 situations better than 81%
Ancient40
43% better than 21%
0.68 better than 19%
77.7 better than 29%
0.95 better than 23%
46% of 169 duels better than 21%
38% of 21 situations right on the average
Anubis34
50% better than 43%
0.65 better than 11%
74.3 better than 15%
0.93 better than 17%
45% of 141 duels better than 16%
41% of 17 situations better than 60%
Inferno33
42% better than 19%
0.68 better than 27%
79.1 better than 42%
0.95 better than 24%
45% of 136 duels better than 13%
29% of 17 situations better than 28%
Nuke19
68% better than 89%
0.81 better than 68%
89.0 better than 77%
1.13 better than 69%
56% of 94 duels better than 67%
69% of 16 situations better than 96%
Cache17
47% -
0.67 -
79.4 -
0.95-
45% of 71 duels -
50% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How notoffnick1 plays

Across 288 matches notoffnick1 averages K/R 0.67, ADR 76.5 and a rating of 0.94. Biggest strength: Utility damage per round at 5.8, better than 86% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 45%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 14.4 kills per match with 49% headshots. The strongest map is Nuke with a 68% win rate in 19 matches. In 83 of 288 matches the rating was 1.10 or higher (29%), in 137 it was below 0.90. In 218 matches with detailed stats: 24 4Ks and 3 aces. Best month by rating: August 2026 at 0.99. notoffnick1 loses the most ELO in match 2 of the day (−99 ELO, win rate 44%). Things go best from match 5 of the day (+127 ELO, win rate 57%). Match no. 3 of the day goes best: 58% win rate, −50 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: Win rate −5 pp, ELO −89. Unchanged in recent months: K/R at 0.67, Rating at 0.94, ADR at 76.3. Last 30 days: 61 matches, win rate 54%, net ELO −35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.