notlea34

Turkey
On FACEIT since 2024 141 matches tracked 61 matches in 30 days
Last updated:

How does notlea34 play?

Rating 1.01 K/R 0.73 ADR 81.5 from 141 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 141 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 21% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

34% of 1v1s won and so slightly below the average (38%).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 28%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so slightly below the average (49%).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 2.3
Knife kills 1 in 141 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.8% of rounds and so slightly below the average (13.3%).

2K rounds 12.8%−0.5 pp · Ø 13.3% better than 33%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 64%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 14x 4K, 1 ace in 123 matches

Utility and deaths

Average
Nades, flashes and deaths

6.8 utility damage per round and so well above the average (4.2).

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 6.8+2.6 · Ø 4.2 better than 94%
Enemies flashed per round 0.34+0.06 · Ø 0.28 better than 68%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether notlea34 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 127 matches from the last 3 months and 12 before.

Kills per round (K/R)

0.70
MarAprMayJunJulAugSepOct

Best month: April 2026 with 0.86.

Patterns

From the last 141 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −81 ELO
36 matches · 36% win rate
In match 3 of the day −34 ELO
25 matches · 44% win rate
Between 12:00 and 18:00 −31 ELO, win rate 46%
On Thursdays −25 ELO, win rate 40%

notlea34 loses the most ELO on Mirage: −81 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Inferno
  2. Highest rating in a match: 1.84 · Inferno
  3. Most kills in a match: 32 · Dust 2

Maps in detail

from the last 141 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 242
48% better than 38%
0.71 better than 36%
79.6 better than 43%
1.01 better than 42%
59% of 164 duels better than 87%
40% of 25 situations better than 58%
Mirage36
36% better than 7%
0.77 better than 67%
81.9 better than 58%
1.05 better than 59%
50% of 148 duels better than 45%
41% of 17 situations better than 57%
Anubis26
62% better than 83%
0.72 better than 41%
82.5 better than 59%
0.98 better than 31%
57% of 135 duels better than 81%
22% of 18 situations better than 16%
Inferno13
46% -
0.72 -
85.0 -
1.01-
43% of 42 duels -
14% of 7 situations -
Ancient11
82% -
0.66 -
72.2 -
0.97-
56% of 39 duels -
71% of 7 situations -
Nuke8
63% -
0.78 -
89.4 -
1.06-
48% of 46 duels -
40% of 5 situations -
Cache5
60% -
0.77 -
87.8 -
1.07-
55% of 22 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How notlea34 plays

Across 141 matches notlea34 averages K/R 0.73, ADR 81.5 and a rating of 1.01. Biggest strength: Utility damage per round at 6.8, better than 94% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 47% headshots. The strongest map is Ancient with a 82% win rate in 11 matches. In 51 of 141 matches the rating was 1.10 or higher (36%), in 56 it was below 0.90. In 123 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: April 2026 at 1.20. notlea34 loses the most ELO on Mirage (−81 ELO, win rate 36%). Things go best on Dust 2 (+41 ELO, win rate 48%). Match no. 2 of the day goes best: 56% win rate, +26 ELO. Last 30 days: 61 matches, win rate 44%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.