notichh-

Russia
On FACEIT since 2013 246 matches tracked 88 matches in 30 days
ELO ▼ 47
2,064
30-day peak: 2,125
Rank EU
#200,887
Russia #56,835 in Russia
Last updated:

How does notichh- play?

Rating 1.00 (from 242 matches) K/R 0.73 ADR 84.5 from 246 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 242 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 25%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
EntryRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (169 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 10%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 0.98−0.05 · Ø 1.03 better than 33%
Pistol kills per match 2.7
Knife kills 1 in 246 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so slightly above the average (4.1%).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 42%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 65%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 22x 4K, 3 aces in 169 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 69%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 44%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, ADR +5.1
= Stayed the same
Rating at 1.01, Win rate at 47%
▼ Got worse
Headshots −3 pp, ELO −238

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: October 2026 with 0.75. Last 3 months: 0.74 (at the start 0.70). Right on the average (0.74).

Patterns

From the last 246 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −81 ELO
78 matches · 45% win rate
In match 4 of the day −77 ELO
32 matches · 41% win rate
On Sundays +53 ELO, win rate 32%

notichh- loses the most ELO on Mirage: −81 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Dust 2
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Highest rating in a match: 2.52 · Inferno

Maps in detail

from the last 246 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 295
46% better than 30%
0.72 better than 41%
83.3 better than 65%
1.00 better than 39%
48% of 432 duels better than 33%
30% of 53 situations better than 29%
Mirage78
45% better than 28%
0.75 better than 56%
87.7 better than 81%
1.02 better than 48%
48% of 529 duels better than 32%
42% of 45 situations better than 62%
Inferno33
55% right on the average
0.77 better than 61%
85.9 better than 67%
1.08 better than 55%
50% of 147 duels better than 33%
44% of 16 situations better than 62%
Ancient17
35% better than 7%
0.69 better than 25%
82.7 better than 58%
0.93 better than 20%
55% of 64 duels better than 72%
44% of 9 situations better than 69%
Anubis14
57% -
0.66 -
81.4 -
0.92-
51% of 67 duels -
27% of 11 situations -
Nuke6
50% -
0.46 -
62.3 -
0.63-
33% of 24 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How notichh- plays

Across 246 matches notichh- averages K/R 0.73 and ADR 84.5; the rating across the 242 rated matches is 1.00. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 46% headshots. The strongest map is Anubis with a 57% win rate in 14 matches. In 89 of 242 matches the rating was 1.10 or higher (37%), in 96 it was below 0.90. In 169 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: September 2026 at 1.01. notichh- loses the most ELO on Mirage (−81 ELO, win rate 45%). Things go best in match 2 of the day (+39 ELO, win rate 52%). Match no. 2 of the day goes best: 52% win rate, +39 ELO. Improved over the last three months: K/R +0.04, ADR +5.1. Got weaker: Headshots −3 pp, ELO −238. Unchanged in recent months: Rating at 1.01, Win rate at 47%. Last 30 days: 88 matches, win rate 52%, net ELO −106.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.