notDes0

Poland
79 matches tracked 73 matches in 30 days
Last updated:

How does notDes0 play?

Rating 1.07 K/R 0.79 ADR 86.6 from 79 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 79 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 14% weak 0.75 to 0.89 13% very weak below 0.75 28%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average. Higher headshot rate than the level 7 average.
EntryMulti-killsHeadshots
better than most on level 7 about average weaker than most
Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 47%−4 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 46%+6 pp · Ø 40% better than 87%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 84%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 13%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (47%).

Headshot rate 58%+11 pp · Ø 47% better than 96%
AWP share of kills 17%+6 pp · Ø 11% better than 79%
K/D 1.00−0.03 · Ø 1.03 better than 58%
Pistol kills per match 2.9
Knife kills 4 in 79 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (4.1%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 69%
3K rounds 5.8%+1.7 pp · Ø 4.1% better than 98%
MVPs per match 2.6+0.3 · Ø 2.3 better than 89%
4Ks and aces 17x 4K, 5 aces in 79 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 50%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 27%
Enemies flashed per round 0.41+0.14 · Ø 0.27 better than 82%
Deaths per round 78%+6 pp · Ø 72% better than 5%

Progress

One value per month, dashed line is the level 7 average
Whether notDes0 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 79 matches, all from the last 3 months.

Kills per round (K/R)

0.83
SepOct

Patterns

From the last 79 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −28 ELO
22 matches · 41% win rate
Between 12:00 and 18:00 +13 ELO, win rate 41%

notDes0 loses the most ELO on Dust 2: −28 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.19 · Mirage
  2. Most kills in a match: 39 · Cache
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 79 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 222
41% better than 19%
0.76 better than 73%
85.9 better than 84%
0.98 better than 43%
52% of 141 duels better than 61%
80% of 5 situations better than 99%
Mirage20
45% better than 32%
0.79 better than 81%
85.8 better than 82%
1.12 better than 86%
45% of 144 duels better than 23%
33% of 6 situations better than 36%
Inferno9
56% -
0.74 -
83.4 -
0.96-
39% of 74 duels -
100% of 2 situations -
Ancient8
75% -
0.71 -
79.9 -
0.93-
36% of 56 duels -
50% of 2 situations -
Anubis7
29% -
0.65 -
73.2 -
0.83-
41% of 56 duels -
0% of 1 situations -
Nuke6
67% -
1.09 -
111.5 -
1.58-
56% of 45 duels -
29% of 7 situations -
Cache5
80% -
0.93 -
100.4 -
1.29-
56% of 57 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How notDes0 plays

Across 79 matches notDes0 averages K/R 0.79, ADR 86.6 and a rating of 1.07. Biggest strength: Rounds with first kill at 16%, better than 98% of level 7 players. Most room to improve: Deaths per round at 78%, better than only 5% of level 7 players. Averages 16.9 kills per match with 58% headshots. The strongest map is Mirage with a 45% win rate in 20 matches. In 36 of 79 matches the rating was 1.10 or higher (46%), in 32 it was below 0.90. In 79 matches with detailed stats: 17 4Ks and 5 aces. notDes0 loses the most ELO on Dust 2 (−28 ELO, win rate 41%). Things go best on Mirage (+84 ELO, win rate 45%). Last 30 days: 73 matches, win rate 49%, net ELO +46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.