nopz

Estonia
278 matches tracked 102 matches in 30 days
ELO ▲ 274
2,210
30-day peak: 2,259
Rank EU
#129,167
Estonia #1,689 in Estonia
Last updated:

How does nopz play?

Rating 0.88 K/R 0.60 ADR 69.1 from 278 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 278 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 6% good 1.10 to 1.29 13% normal 0.90 to 1.09 28% weak 0.75 to 0.89 20% very weak below 0.75 33%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (178 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 49%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 30%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.02).

Headshot rate 51%+1 pp · Ø 50% better than 60%
AWP share of kills 12%+2 pp · Ø 10% better than 63%
K/D 0.89−0.13 · Ø 1.02 better than 9%
Pistol kills per match 2.1

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.5% of rounds and so well below the average (4.0%).

2K rounds 10.9%−2.3 pp · Ø 13.2% better than 5%
3K rounds 2.5%−1.5 pp · Ø 4.0% better than 2%
MVPs per match 1.8−0.5 · Ø 2.3 better than 6%
4Ks and aces 8x 4K, 1 ace in 178 matches

Utility and deaths

Average
Nades, flashes and deaths

0.51 enemies flashed per round and so well above the average (0.30).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 68%
Enemies flashed per round 0.51+0.21 · Ø 0.30 better than 93%
Deaths per round 68%−4 pp · Ø 72% better than 89%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.05, ELO +154
= Stayed the same
K/R at 0.61, ADR at 69.4, Headshots at 51%, Win rate at 46%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.58
MayJunJulAugSepOct

Best month: August 2026 with 0.64. Last 3 months: 0.61 (at the start 0.59). Well below the average (0.73).

Patterns

From the last 278 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −206 ELO
57 matches · 37% win rate
On Mirage −107 ELO
77 matches · 44% win rate
On Sundays −81 ELO, win rate 36%

nopz loses the most ELO on Anubis: −206 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Dust 2
  2. Longest win streak: 6 wins in a row · Cache
  3. Highest rating in a match: 1.64 · Mirage

Maps in detail

from the last 278 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2101
53% better than 59%
0.62 better than 7%
71.2 better than 10%
0.94 better than 23%
58% of 363 duels better than 86%
44% of 78 situations better than 68%
Mirage77
44% better than 23%
0.59 better than 2%
68.3 better than 4%
0.85 better than 4%
46% of 275 duels better than 21%
29% of 70 situations better than 25%
Anubis57
37% better than 9%
0.60 better than 3%
68.5 better than 2%
0.86 better than 4%
47% of 169 duels better than 27%
36% of 47 situations better than 45%
Cache23
48% -
0.62 -
69.2 -
0.88-
41% of 83 duels -
14% of 14 situations -
Ancient8
38% -
0.54 -
61.4 -
0.81-
46% of 13 duels -
27% of 11 situations -
Inferno7
43% -
0.61 -
68.5 -
0.85-
43% of 30 duels -
0% of 4 situations -
Nuke5
40% -
0.48 -
57.1 -
0.70-
56% of 16 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nopz plays

Across 278 matches nopz averages K/R 0.60, ADR 69.1 and a rating of 0.88. Biggest strength: Deaths per round at just 68% (lower is better), better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.5%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 13.2 kills per match with 51% headshots. The strongest map is Dust 2 with a 53% win rate in 101 matches. In 53 of 278 matches the rating was 1.10 or higher (19%), in 148 it was below 0.90. In 178 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: August 2026 at 0.95. nopz loses the most ELO on Anubis (−206 ELO, win rate 37%). Match no. 3 of the day goes best: 51% win rate, −150 ELO. Improved over the last three months: Rating +0.05, ELO +154. Unchanged in recent months: K/R at 0.61, ADR at 69.4, Headshots at 51%, Win rate at 46%. Last 30 days: 102 matches, win rate 50%, net ELO −264.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.