noobpeek2000

Israel
133 matches tracked 31 matches in 30 days
Last updated:

How does noobpeek2000 play?

Rating 0.94 (from 92 matches) K/R 0.68 ADR 72.7 from 133 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 92 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 30%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 6 average.
AWPer
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).

Level 6

Compared with 911 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so well above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 69%
Opening duels won 56%+6 pp · Ø 50% better than 94%

Clutch

Average
Last one alive

56% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 56%+18 pp · Ø 38% better than 99%
Clutch 1v2 won 18%−5 pp · Ø 23% better than 28%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 41%

Weapons and aim

Average
Where do the kills come from?

32% headshots and so well below the average (45%).

Headshot rate 32%−13 pp · Ø 45% better than 3%
AWP share of kills 36%+25 pp · Ø 11% better than 98%
K/D 0.92−0.08 · Ø 1.00 better than 29%
Pistol kills per match 2.6
Knife kills 4 in 133 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.2).

2K rounds 12.7%−0.4 pp · Ø 13.1% better than 48%
3K rounds 3.1%−0.8 pp · Ø 3.9% better than 24%
MVPs per match 1.9−0.3 · Ø 2.2 better than 20%
4Ks and aces 8x 4K, 2 aces in 80 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.27).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 3.5−0.5 · Ø 4.0 better than 37%
Enemies flashed per round 0.17−0.10 · Ø 0.27 better than 29%
Deaths per round 74%+2 pp · Ø 72% better than 39%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
ELO +309
= Stayed the same
K/R at 0.68, ADR at 73.1, Headshots at 32%
▼ Got worse
Rating −0.24, Win rate −3 pp

Aug to Oct 2026 compared with Feb to Jul 2026.

Kills per round (K/R)

0.63
FebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.75. Last 3 months unchanged at 0.68. Slightly below the average (0.72).

Patterns

From the last 133 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −49 ELO
30 matches · 37% win rate
In match 3 of the day −49 ELO
24 matches · 42% win rate
From match 5 of the day +28 ELO
27 matches · 41% win rate

noobpeek2000 loses the most ELO on Mirage: −49 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Ancient
  2. Highest rating in a match: 1.77 · Anubis
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 133 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 233
67% better than 95%
0.69 better than 39%
74.4 better than 28%
0.95 better than 38%
53% of 105 duels better than 71%
50% of 4 situations better than 84%
Mirage30
37% better than 12%
0.61 better than 7%
67.2 better than 5%
0.87 better than 12%
48% of 64 duels better than 42%
50% of 10 situations better than 81%
Ancient17
59% better than 77%
0.72 better than 60%
75.5 better than 31%
0.94 better than 44%
63% of 59 duels better than 99%
50% of 10 situations better than 79%
Anubis17
41% better than 19%
0.78 better than 80%
79.8 better than 55%
1.07-
63% of 64 duels better than 97%
56% of 9 situations better than 89%
Cache12
42% -
0.63 -
70.7 -
0.86-
51% of 35 duels -
30% of 10 situations -
Nuke12
33% -
0.76 -
80.2 -
0.96-
53% of 49 duels -
83% of 6 situations -
Inferno10
30% -
0.55 -
59.5 -
0.87-
45% of 31 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How noobpeek2000 plays

Across 133 matches noobpeek2000 averages K/R 0.68 and ADR 72.7; the rating across the 92 rated matches is 0.94. Biggest strength: Clutch 1v1 won at 56%, better than 99% of level 6 players. Most room to improve: Headshot rate at 32%, better than only 3% of level 6 players. Averages 14.4 kills per match with 32% headshots. The strongest map is Dust 2 with a 67% win rate in 33 matches. In 28 of 92 matches the rating was 1.10 or higher (30%), in 42 it was below 0.90. In 80 matches with detailed stats: 8 4Ks and 2 aces. Best month by rating: August 2026 at 1.04. noobpeek2000 loses the most ELO on Mirage (−49 ELO, win rate 37%). Things go best in match 2 of the day (+93 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, +93 ELO. Improved over the last three months: ELO +309. Got weaker: Rating −0.24, Win rate −3 pp. Unchanged in recent months: K/R at 0.68, ADR at 73.1, Headshots at 32%. Last 30 days: 31 matches, win rate 39%, net ELO +13.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.