noob_SIN

Mongolia
59 matches tracked 14 matches in 30 days
Last updated:

How does noob_SIN play?

Rating 1.03 K/R 0.75 ADR 79.6 from 59 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 59 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 17% good 1.10 to 1.29 10% normal 0.90 to 1.09 17% weak 0.75 to 0.89 17% very weak below 0.75 29%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 4 average. More 4Ks and aces per 100 rounds than the level 4 average. More first kills per match than the level 4 average.
AWPerMulti-killsEntry
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (50 matches).

Level 4

Compared with 657 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (9%).

Rounds with first kill 13%+4 pp · Ø 9% better than 89%
Opening duels won 49%+1 pp · Ø 48% better than 57%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 78%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 69%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (43%).

Headshot rate 55%+12 pp · Ø 43% better than 95%
AWP share of kills 25%+14 pp · Ø 11% better than 91%
K/D 1.00+0.06 · Ø 0.94 better than 75%
Pistol kills per match 3.7
Knife kills 1 in 59 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so well above the average (3.6%).

2K rounds 12.2%−0.2 pp · Ø 12.4% better than 45%
3K rounds 4.6%+1.0 pp · Ø 3.6% better than 91%
MVPs per match 2.4+0.3 · Ø 2.1 better than 90%
4Ks and aces 14x 4K, 1 ace in 50 matches

Utility and deaths

Average
Nades, flashes and deaths

1.8 utility damage per round and so well below the average (3.6).

Utility hit rate 27%−7 pp · Ø 34% better than 14%
Utility damage per round 1.8−1.8 · Ø 3.6 better than 8%
Enemies flashed per round 0.18−0.05 · Ø 0.23 better than 37%
Deaths per round 75%+2 pp · Ø 73% better than 38%

Progress

One value per month, dashed line is the level 4 average
Whether noob_SIN is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 50 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.70
JulAugSepOct

Best month: August 2026 with 0.79.

Patterns

From the last 59 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.06 · Cache
  2. Most kills in a match: 33 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 59 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage17
59% better than 82%
0.80 better than 92%
83.8 better than 83%
1.08 better than 88%
54% of 101 duels better than 84%
36% of 11 situations better than 46%
Dust 216
31% better than 5%
0.64 better than 23%
71.7 better than 22%
0.88 better than 22%
41% of 82 duels better than 15%
40% of 5 situations better than 63%
Anubis8
50% -
0.77 -
80.3 -
1.05-
55% of 56 duels -
22% of 9 situations -
Inferno6
67% -
0.78 -
84.2 -
1.10-
56% of 39 duels -
80% of 5 situations -
Ancient5
100% -
0.76 -
79.7 -
1.06-
53% of 32 duels -
100% of 3 situations -
Cache4
75% -
0.98 -
96.6 -
1.43-
59% of 22 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How noob_SIN plays

Across 59 matches noob_SIN averages K/R 0.75, ADR 79.6 and a rating of 1.03. Biggest strength: Headshot rate at 55%, better than 95% of level 4 players. Most room to improve: Utility damage per round at 1.8, better than only 8% of level 4 players. Averages 16.4 kills per match with 55% headshots. The strongest map is Mirage with a 59% win rate in 17 matches. In 22 of 59 matches the rating was 1.10 or higher (37%), in 27 it was below 0.90. In 50 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: August 2026 at 1.05. Last 30 days: 14 matches, win rate 36%, net ELO +31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.