non1-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (143 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average43% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average37% headshots and so well below the average (49%).
Impact
WeaknessExactly 2 kills in 11.5% of rounds and so clearly below the average (13.2%).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageKills per round (K/R)
Best month: June 2026 with 0.70.
Rating, 1.00 is an average match
Best month: June 2026 with 1.06.
Damage per round (ADR)
Best month: June 2026 with 75.9.
Share of headshot kills
Best month: October 2026 with 41%.
Matches won (win rate)
Best month: June 2026 with 86%.
Best month: October 2026 with 2,097.
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 51%.
Patterns
From the last 152 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Most kills in a match: 32 · Anubis
- Longest win streak: 6 wins in a row · Inferno
- Highest rating in a match: 1.93 · Ancient
Maps in detail
from the last 152 matchesCompared with players on the same level who have at least 15 matches on the map.
How non1- plays
Across 152 matches non1- averages K/R 0.66, ADR 72.2 and a rating of 0.94. Biggest strength: Deaths per round at just 69% (lower is better), better than 84% of level 9 players. Most room to improve: Headshot rate at 37%, better than only 4% of level 9 players. Averages 14.4 kills per match with 37% headshots. The strongest map is Ancient with a 67% win rate in 21 matches. In 46 of 152 matches the rating was 1.10 or higher (30%), in 74 it was below 0.90. In 143 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: June 2026 at 1.06. Things go best on Dust 2 (+51 ELO, win rate 59%). Match no. 2 of the day goes best: 60% win rate, +51 ELO. Last 30 days: 41 matches, win rate 41%, net ELO −49.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.