nomadnesss

Switzerland
130 matches tracked 30 matches in 30 days
ELO ▲ 68
2,214
30-day peak: 2,228
Rank EU
#129,597
Switzerland #1,044 in Switzerland
Last updated:

How does nomadnesss play?

Rating 1.07 K/R 0.72 ADR 74.8 from 130 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 130 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 22% good 1.10 to 1.29 22% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 57%+6 pp · Ø 51% better than 89%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 79%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 94%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so clearly above the average (1.02).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 18%+7 pp · Ø 11% better than 81%
K/D 1.12+0.10 · Ø 1.02 better than 80%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.4%+0.1 pp · Ø 13.3% better than 49%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 40%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 21x 4K, 0 aces in 123 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 27%
Enemies flashed per round 0.26−0.02 · Ø 0.28 better than 46%
Deaths per round 64%−8 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether nomadnesss is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 128 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.76
JulAugSepOct

Best month: October 2026 with 0.76.

Patterns

From the last 130 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −145 ELO
32 matches · 44% win rate
On Dust 2 −74 ELO
35 matches · 43% win rate
Between 18:00 and 24:00 −21 ELO, win rate 45%
On Tuesdays +42 ELO, win rate 40%

nomadnesss loses the most ELO in match 1 of the day: −145 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Ancient
  2. Longest win streak: 6 wins in a row · Nuke
  3. Highest rating in a match: 2.02 · Mirage

Maps in detail

from the last 130 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
65% better than 92%
0.73 right on the average
76.8 better than 31%
1.10 better than 74%
57% of 146 duels better than 83%
52% of 46 situations better than 84%
Dust 235
43% better than 21%
0.71 better than 36%
72.8 better than 13%
1.06 better than 60%
61% of 92 duels better than 92%
24% of 33 situations better than 15%
Anubis15
67% better than 90%
0.65 better than 11%
68.8 better than 4%
0.97 better than 28%
56% of 48 duels better than 77%
42% of 12 situations better than 62%
Ancient14
43% -
0.73 -
77.7 -
1.04-
50% of 36 duels -
45% of 20 situations -
Inferno6
50% -
0.93 -
88.2 -
1.30-
46% of 13 duels -
80% of 5 situations -
Nuke6
50% -
0.56 -
61.2 -
0.82-
53% of 17 duels -
25% of 4 situations -
Cache3
100% -
0.88 -
86.6 -
1.27-
50% of 8 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nomadnesss plays

Across 130 matches nomadnesss averages K/R 0.72, ADR 74.8 and a rating of 1.07. Biggest strength: Deaths per round at just 64% (lower is better), better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 47% headshots. The strongest map is Anubis with a 67% win rate in 15 matches. In 57 of 130 matches the rating was 1.10 or higher (44%), in 40 it was below 0.90. In 123 matches with detailed stats: 21 4Ks and 0 aces. Best month by rating: October 2026 at 1.11. nomadnesss loses the most ELO in match 1 of the day (−145 ELO, win rate 44%). Things go best on Mirage (+93 ELO, win rate 65%). Match no. 3 of the day goes best: 62% win rate, +23 ELO. Last 30 days: 30 matches, win rate 50%, net ELO −9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.