noclins

Russia
On FACEIT since 2022 173 matches tracked 29 matches in 30 days
ELO ▲ 75
2,238
30-day peak: 2,238
Rank EU
#120,493
Russia #35,841 in Russia
Last updated:

How does noclins play?

Rating 1.04 K/R 0.76 ADR 81.0 from 173 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 173 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 17% weak 0.75 to 0.89 15% very weak below 0.75 25%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (111 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

27% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 27%−11 pp · Ø 38% better than 6%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so just above the average (49%).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 24%+13 pp · Ø 11% better than 92%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 2.8
Knife kills 8 in 173 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.3%).

2K rounds 14.5%+1.2 pp · Ø 13.3% better than 75%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 69%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 21x 4K, 5 aces in 111 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.4−0.8 · Ø 4.2 better than 30%
Enemies flashed per round 0.37+0.09 · Ø 0.28 better than 73%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ADR +5.0, Win rate +3 pp, ELO +118
= Stayed the same
K/R at 0.77, Rating at 1.04
▼ Got worse
Headshots −5 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: October 2026 with 0.79. Last 3 months: 0.77 (at the start 0.75). Slightly above the average (0.74).

Patterns

From the last 173 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −51 ELO
39 matches · 38% win rate
In match 3 of the day −29 ELO
37 matches · 41% win rate
Between 6:00 and 12:00 +42 ELO, win rate 39%
On Wednesdays +22 ELO, win rate 34%

noclins loses the most ELO on Ancient: −51 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Anubis
  2. Highest rating in a match: 2.51 · Dust 2
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 173 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 248
48% better than 38%
0.77 better than 65%
82.6 better than 58%
1.03 right on the average
56% of 274 duels better than 76%
38% of 29 situations right on the average
Anubis44
64% better than 86%
0.80 better than 81%
83.1 better than 63%
1.11 better than 77%
53% of 220 duels better than 61%
31% of 29 situations better than 34%
Ancient39
38% better than 10%
0.73 better than 43%
76.5 better than 23%
0.98 better than 32%
46% of 191 duels better than 21%
30% of 33 situations better than 30%
Mirage32
53% better than 57%
0.78 better than 71%
83.5 better than 66%
1.08 better than 69%
51% of 172 duels right on the average
37% of 19 situations better than 47%
Nuke4
0% -
0.62 -
76.0 -
0.78-
53% of 15 duels -
0% of 2 situations -
Cache3
33% -
0.57 -
77.8 -
0.72-
43% of 14 duels -
-
Inferno3
33% -
0.65 -
69.8 -
0.90-
31% of 13 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How noclins plays

Across 173 matches noclins averages K/R 0.76, ADR 81.0 and a rating of 1.04. Biggest strength: Rounds with first kill at 13%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 27%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 50% headshots. The strongest map is Anubis with a 64% win rate in 44 matches. In 73 of 173 matches the rating was 1.10 or higher (42%), in 70 it was below 0.90. In 111 matches with detailed stats: 21 4Ks and 5 aces. Best month by rating: August 2026 at 1.09. noclins loses the most ELO on Ancient (−51 ELO, win rate 38%). Things go best in match 2 of the day (+30 ELO, win rate 55%). Match no. 4 of the day goes best: 69% win rate, +7 ELO. Improved over the last three months: ADR +5.0, Win rate +3 pp, ELO +118. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.04. Last 30 days: 29 matches, win rate 55%, net ELO +41.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.