nks-
How does nks- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (171 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
Average57% of opening duels won and so clearly above the average (52%).
Clutch
Average24% of 1v2s won and so slightly above the average (21%).
Weapons and aim
Average1.28 K/D and so well above the average (1.05).
Impact
StrengthExactly 2 kills in 16.7% of rounds and so well above the average (13.5%).
Utility and deaths
Average32% of nades dealing damage or blinding and so slightly below the average (34%).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 1.02. Last 3 months: 0.91 (at the start 0.89). Well above the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 1.39. Last 3 months: 1.27 (at the start 1.31). Well above the average (1.05).
Damage per round (ADR)
Best month: October 2026 with 106.4. Last 3 months: 95.6 (at the start 93.6). Well above the average (80.9).
Share of headshot kills
Best month: July 2026 with 59%. Last 3 months: 54% (at the start 53%). Just above the average (53%).
Matches won (win rate)
Best month: September 2026 with 67%. Last 3 months: 58% (at the start 54%). Clearly above the average (53%).
Best month: October 2026 with 3,109. Last 3 months: 3,117 (at the start 2,922).
Rounds with first kill
Best month: October 2026 with 15%.
1v1 clutches won
Best month: September 2026 with 52%.
Patterns
From the last 223 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
nks- loses the most ELO on Mirage: −252 ELO, 51% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Mirage
- Most kills in a match: 59 · Anubis
- Highest rating in a match: 2.87 · Mirage
Maps in detail
from the last 223 matchesCompared with players on the same level who have at least 15 matches on the map.
How nks- plays
Across 331 matches nks- averages K/R 0.90 and ADR 94.7; the rating across the 223 rated matches is 1.28. Biggest strength: Rating at 1.28, better than 96% of level 10 · 3,000-3,499 ELO players. Averages 19.8 kills per match with 54% headshots. The strongest map is Cache with a 69% win rate in 32 matches. In 147 of 223 matches the rating was 1.10 or higher (66%), in 38 it was below 0.90. In 171 matches with detailed stats: 52 4Ks and 10 aces. Best month by rating: October 2026 at 1.39. nks- loses the most ELO on Mirage (−252 ELO, win rate 51%). Things go best on Anubis (+194 ELO, win rate 60%). Match no. 4 of the day goes best: 64% win rate, +3 ELO. Improved over the last three months: Win rate +4 pp, ELO +195. Unchanged in recent months: K/R at 0.91, Rating at 1.27, ADR at 95.6, Headshots at 54%. Last 30 days: 18 matches, win rate 56%, net ELO +17.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.