niorux

Ukraine
101 matches tracked 20 matches in 30 days
Last updated:

How does niorux play?

Rating 0.93 K/R 0.66 ADR 74.5 from 101 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 101 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 16% normal 0.90 to 1.09 18% weak 0.75 to 0.89 15% very weak below 0.75 37%
Player type
Clicks heads
Higher headshot rate than the level 3 average.
Headshots
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).

Level 3

Compared with 811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (48%).

Rounds with first kill 9%0 pp · Ø 9% right on the average
Opening duels won 58%+10 pp · Ø 48% better than 99%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 33%−4 pp · Ø 37% better than 28%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 94%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly above the average (41%).

Headshot rate 46%+5 pp · Ø 41% better than 77%
AWP share of kills 12%+1 pp · Ø 11% better than 59%
K/D 0.92−0.01 · Ø 0.93 better than 53%
Pistol kills per match 1.7

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.0% of rounds and so slightly above the average (12.4%).

2K rounds 13.0%+0.6 pp · Ø 12.4% better than 73%
3K rounds 3.4%−0.1 pp · Ø 3.5% better than 54%
MVPs per match 2.00.0 · Ø 2.0 right on the average
4Ks and aces 12x 4K, 2 aces in 76 matches

Utility and deaths

Average
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 45%+11 pp · Ø 34% better than 97%
Utility damage per round 2.7−1.0 · Ø 3.7 better than 29%
Enemies flashed per round 0.11−0.11 · Ø 0.22 better than 18%
Deaths per round 72%−2 pp · Ø 74% better than 77%

Progress

One value per month, dashed line is the level 3 average
Whether niorux is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 85 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.72
JulAugSepOct

Best month: September 2026 with 0.72.

Patterns

From the last 101 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −54 ELO
34 matches · 65% win rate
In match 1 of the day −19 ELO
26 matches · 42% win rate

niorux loses the most ELO on Dust 2: −54 ELO, 65% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.92 · Dust 2
  2. Most kills in a match: 39 · Dust 2
  3. Longest win streak: 6 wins in a row · Nuke

Maps in detail

from the last 101 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
65% better than 94%
0.66 better than 37%
74.5 better than 39%
0.96 better than 57%
58% of 108 duels better than 95%
44% of 16 situations better than 72%
Ancient16
50% right on the average
0.63 better than 30%
72.0 better than 32%
0.87 better than 34%
56% of 52 duels better than 92%
13% of 8 situations better than 5%
Nuke16
44% better than 28%
0.68 better than 39%
75.4 better than 38%
0.89 better than 24%
51% of 47 duels better than 58%
31% of 16 situations better than 36%
Mirage13
54% -
0.68 -
76.9 -
1.00-
65% of 37 duels -
33% of 12 situations -
Inferno12
25% -
0.73 -
76.8 -
1.02-
40% of 30 duels -
67% of 9 situations -
Anubis7
43% -
0.57 -
67.6 -
0.79-
82% of 17 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How niorux plays

Across 101 matches niorux averages K/R 0.66, ADR 74.5 and a rating of 0.93. Biggest strength: Opening duels won at 58%, better than 99% of level 3 players. Averages 14.2 kills per match with 46% headshots. The strongest map is Dust 2 with a 65% win rate in 34 matches. In 31 of 101 matches the rating was 1.10 or higher (31%), in 52 it was below 0.90. In 76 matches with detailed stats: 12 4Ks and 2 aces. Best month by rating: September 2026 at 1.01. niorux loses the most ELO on Dust 2 (−54 ELO, win rate 65%). Last 30 days: 20 matches, win rate 55%, net ELO −28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.