nikz_
How does nikz_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).
Compared with 11,202 players in this group, each player over up to their last 100 matches.
Opening
Average62% of opening duels won and so well above the average (52%).
Clutch
Strength3.3 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.35 K/D and so well above the average (1.05).
Impact
StrengthExactly 2 kills in 21.8% of rounds and so well above the average (13.6%).
Utility and deaths
AverageDied in 61% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: October 2026 with 1.10. Last 3 months: 1.03 (at the start 0.73). Well above the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 1.66.
Damage per round (ADR)
Best month: October 2026 with 107.7. Last 3 months: 101.0 (at the start 76.0). Well above the average (81.4).
Share of headshot kills
Best month: April 2026 with 61%. Last 3 months: 52% (at the start 53%). Right on the average (52%).
Matches won (win rate)
Best month: September 2026 with 67%. Last 3 months: 60% (at the start 62%). Well above the average (51%).
Best month: September 2026 with 2,761. Last 3 months: 2,755 (at the start 2,809).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 57%.
Patterns
From the last 65 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
nikz_ loses the most ELO in match 1 of the day: +5 ELO, 52% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Mirage
- Highest rating in a match: 2.42 · Mirage
- Longest win streak: 9 wins in a row · Dust 2
Maps in detail
from the last 65 matchesCompared with players on the same level who have at least 15 matches on the map.
How nikz_ plays
Across 65 matches nikz_ averages K/R 0.82 and ADR 83.4; the rating across the 20 rated matches is 1.56. Biggest strength: Rating at 1.56, better than 99% of level 10 · 2,750-2,999 ELO players. Averages 17.9 kills per match with 53% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 18 of 20 matches the rating was 1.10 or higher (90%), in 1 it was below 0.90. In 20 matches with detailed stats: 8 4Ks and 2 aces. Best month by rating: October 2026 at 1.66. nikz_ loses the most ELO in match 1 of the day (+5 ELO, win rate 52%). Improved over the last three months: K/R +0.30, ADR +25.0. Got weaker: ELO −54. Unchanged in recent months: Headshots at 52%, Win rate at 60%. Last 30 days: 10 matches, win rate 70%, net ELO +11.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.