nikitea

Ukraine
On FACEIT since 2018 344 matches tracked 107 matches in 30 days
ELO ▲ 65
3,493
30-day peak: 3,735
Rank EU ▼ 89 places
#1,135
Ukraine #81 in Ukraine
30 days · prev. #1,046 · best #361
Last updated:

How does nikitea play?

Rating 1.06 K/R 0.76 ADR 84.8 from 344 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 344 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 29% weak 0.75 to 0.89 14% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (301 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so right on the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

44% of 1v1s won and so just above the average (42%).

Clutch 1v1 won 44%+2 pp · Ø 42% better than 74%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so slightly above the average (53%).

Headshot rate 55%+2 pp · Ø 53% better than 62%
AWP share of kills 4%−8 pp · Ø 12% better than 26%
K/D 1.07+0.02 · Ø 1.05 better than 45%
Pistol kills per match 2.4
Knife kills 2 in 344 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.5%).

2K rounds 14.8%+1.3 pp · Ø 13.5% better than 72%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 36%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 50x 4K, 3 aces in 301 matches

Utility and deaths

Average
Nades, flashes and deaths

0.39 enemies flashed per round and so well above the average (0.32).

Utility hit rate 35%+1 pp · Ø 34% better than 62%
Utility damage per round 4.4+0.5 · Ø 3.9 better than 68%
Enemies flashed per round 0.39+0.07 · Ø 0.32 better than 71%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.76, Rating at 1.06, ADR at 84.8
▼ Got worse
Headshots −2 pp, Win rate −5 pp, ELO −120

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: August 2026 with 0.82. Last 3 months: 0.76 (at the start 0.74). Just above the average (0.75).

Patterns

From the last 344 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −285 ELO
66 matches · 45% win rate
On Mirage −78 ELO
113 matches · 49% win rate
Between 18:00 and 24:00 +192 ELO, win rate 47%
On Thursdays −2 ELO, win rate 42%

nikitea loses the most ELO in match 1 of the day: −285 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Cache
  2. Most kills in a match: 38 · Mirage
  3. Longest win streak: 10 wins in a row · Mirage

Maps in detail

from the last 344 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage113
49% better than 25%
0.76 right on the average
85.2 better than 65%
1.05 better than 44%
50% of 544 duels better than 34%
45% of 62 situations better than 70%
Ancient76
50% better than 31%
0.81 better than 74%
87.4 better than 75%
1.12 better than 69%
52% of 377 duels better than 46%
37% of 49 situations better than 45%
Dust 272
58% better than 62%
0.77 better than 55%
86.5 better than 70%
1.07 better than 48%
58% of 277 duels better than 78%
43% of 30 situations better than 60%
Anubis57
60% better than 67%
0.72 better than 33%
82.5 better than 55%
1.02 better than 36%
50% of 246 duels better than 35%
46% of 24 situations better than 70%
Cache14
29% -
0.76 -
79.0 -
1.04-
52% of 62 duels -
33% of 6 situations -
Nuke8
63% -
0.72 -
76.3 -
1.01-
55% of 31 duels -
50% of 6 situations -
Inferno4
0% -
0.43 -
56.1 -
0.46-
44% of 9 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nikitea plays

Across 344 matches nikitea averages K/R 0.76, ADR 84.8 and a rating of 1.06. Averages 16.5 kills per match with 55% headshots. The strongest map is Anubis with a 60% win rate in 57 matches. In 135 of 344 matches the rating was 1.10 or higher (39%), in 110 it was below 0.90. In 301 matches with detailed stats: 50 4Ks and 3 aces. Best month by rating: August 2026 at 1.14. nikitea loses the most ELO in match 1 of the day (−285 ELO, win rate 45%). Things go best from match 5 of the day (+520 ELO, win rate 57%). From match no. 5 of the day on, things go best: 57% win rate, +520 ELO. Got weaker: Headshots −2 pp, Win rate −5 pp, ELO −120. Unchanged in recent months: K/R at 0.76, Rating at 1.06, ADR at 84.8. Last 30 days: 107 matches, win rate 49%, net ELO −104.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.