nighthawk310

PH
53 matches tracked
Last updated:

How does nighthawk310 play?

Rating 1.04 (from 32 matches) K/R 0.77 ADR 85.2 from 53 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73% on level 7
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.26 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 32 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 28% normal 0.90 to 1.09 22% weak 0.75 to 0.89 25% very weak below 0.75 13%
Player type
Clicks heads
Higher headshot rate than the level 7 average.
Headshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (32 matches).

Compared with 1,203 players on level 7, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

nighthawk310 gets the first kill in 8 of 100 rounds. 2 percentage points below the level 7 average (10%).

Rounds with first kill 8%−2 pp better than 20%
Opening duels won 50%0 pp on par

Clutch

Average
Last one alive

nighthawk310 wins 26 of 100 1v1s. 13 percentage points below the level 7 average (39%).

Clutch 1v1 won 26%−13 pp better than 4%
Clutch 1v2 won 21%0 pp on par
Clutch kills per match 1.9+0.2 better than 75%

Weapons and aim

Average
Where do the kills come from?

58 of 100 kills by nighthawk310 are headshots. 12 percentage points above the level 7 average (46%).

Headshot rate 58%+12 pp better than 96%
AWP share of kills 5%−6 pp better than 32%
K/D 1.06+0.06 better than 79%
Pistol kills per match 2.9
Knife kills 1 in 53 matches

Impact

Average
Damage and big rounds

nighthawk310 gets exactly 2 kills in 14.4 of 100 rounds. 1.2 percentage points above the level 7 average (13.2%).

2K rounds 14.4%+1.2 pp better than 85%
3K rounds 4.2%+0.3 pp better than 70%
MVPs per match 2.30.0 on par
4Ks and aces 4x 4K, 0 aces in 32 matches

Utility and deaths

Average
Nades, flashes and deaths

45 of 100 nades by nighthawk310 deal damage or blind an enemy. 10 percentage points above the level 7 average (35%).

Utility hit rate 45%+10 pp better than 96%
Utility damage per round 1.7−2.5 better than 5%
Enemies flashed per round 0.47+0.20 better than 91%
Deaths per round 73%+1 pp better than 46%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +4 pp
= Stayed the same
K/R at 0.76, Win rate at 41%
▼ Got worse
ADR −4.6

Aug 2026 compared with Jun 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Last 3 months: 0.76 (at the start 0.78). 0.04 above the level 7 average (0.72).

Patterns

From the last 53 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −29 ELO
21 matches · 43% win rate
Between 12:00 and 18:00 −101 ELO, win rate 29%

nighthawk310 loses the most ELO on Mirage: −29 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Dust 2
  2. Longest win streak: 4 wins in a row · Mirage
  3. Highest rating in a match: 1.76 · Dust 2

Maps in detail

from the last 53 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage21
43% better than 23%
0.76 better than 71%
85.5 better than 82%
1.01-
56% of 50 duels better than 82%
29% of 14 situations better than 27%
Dust 216
50% on par
0.84 better than 94%
88.6 better than 90%
1.14-
48% of 58 duels better than 39%
36% of 14 situations better than 48%
Anubis6
33% -
0.84 -
87.9 -
0.86-
44% of 27 duels -
50% of 4 situations -
Inferno4
25% -
0.74 -
86.4 -
1.07-
50% of 18 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nighthawk310 plays

Across 53 matches nighthawk310 averages K/R 0.77 and ADR 85.2; the rating across the 32 rated matches is 1.04. Biggest strength: Headshot rate at 58%, better than 96% of level 7 players. Most room to improve: Clutch 1v1 won at 26%, better than only 4% of level 7 players. Averages 17.3 kills per match with 58% headshots. The strongest map is Dust 2 with a 50% win rate in 16 matches. In 13 of 32 matches the rating was 1.10 or higher (41%), in 12 it was below 0.90. In 32 matches with detailed stats: 4 4Ks and 0 aces. nighthawk310 loses the most ELO on Mirage (−29 ELO, win rate 43%). Improved over the last three months: Headshots +4 pp. Got weaker: ADR −4.6. Unchanged in recent months: K/R at 0.76, Win rate at 41%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.