nichoya

Poland
On FACEIT since 2017 269 matches tracked 56 matches in 30 days
Last updated:

How does nichoya play?

Rating 0.94 (from 268 matches) K/R 0.68 ADR 74.2 from 269 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 20%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 268 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 9% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (196 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 45%−5 pp · Ø 50% better than 12%

Clutch

Average
Last one alive

36% of 1v1s won and so just below the average (38%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 38%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so slightly below the average (0.99).

Headshot rate 49%+2 pp · Ø 47% better than 60%
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 0.92−0.07 · Ø 0.99 better than 19%
Pistol kills per match 2.5
Knife kills 1 in 269 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (3.9%).

2K rounds 13.1%0.0 pp · Ø 13.1% right on the average
3K rounds 3.4%−0.5 pp · Ø 3.9% better than 27%
MVPs per match 2.1−0.1 · Ø 2.2 better than 35%
4Ks and aces 27x 4K, 4 aces in 196 matches

Utility and deaths

Average
Nades, flashes and deaths

0.32 enemies flashed per round and so well above the average (0.27).

Utility hit rate 35%−1 pp · Ø 36% better than 52%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.32+0.05 · Ø 0.27 better than 65%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.05, Rating +0.08, Headshots +2 pp, Win rate +5 pp
= Stayed the same
ADR at 75.1
▼ Got worse
ELO −70

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: August 2026 with 0.71. Last 3 months: 0.69 (at the start 0.64). Slightly below the average (0.72).

Patterns

From the last 269 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −108 ELO
45 matches · 44% win rate
On Nuke −20 ELO
22 matches · 45% win rate
Between 18:00 and 24:00 −87 ELO, win rate 40%
On Fridays +9 ELO, win rate 37%

nichoya loses the most ELO on Dust 2: −108 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Nuke
  2. Highest rating in a match: 1.88 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 269 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage72
49% better than 43%
0.66 better than 18%
71.7 better than 13%
0.93 better than 22%
45% of 270 duels better than 21%
42% of 36 situations better than 61%
Anubis54
48% better than 45%
0.68 better than 27%
74.9 better than 23%
0.93 better than 22%
51% of 188 duels better than 54%
45% of 33 situations better than 71%
Ancient46
54% better than 67%
0.69 better than 25%
75.1 better than 20%
0.97 better than 37%
44% of 210 duels better than 16%
48% of 33 situations better than 74%
Dust 245
44% better than 28%
0.67 better than 23%
74.6 better than 24%
0.94 better than 26%
41% of 202 duels better than 10%
48% of 25 situations better than 74%
Nuke22
45% better than 21%
0.76 better than 55%
81.3 better than 47%
1.04 right on the average
46% of 114 duels better than 21%
18% of 17 situations better than 9%
Cache14
36% -
0.67 -
75.9 -
0.91-
37% of 52 duels -
33% of 9 situations -
Inferno10
50% -
0.60 -
63.0 -
0.77-
33% of 39 duels -
60% of 5 situations -
Vertigo6
50% -
0.61 -
72.8 -
0.85-
41% of 37 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nichoya plays

Across 269 matches nichoya averages K/R 0.68 and ADR 74.2; the rating across the 268 rated matches is 0.94. Most room to improve: Opening duels won at 45%, better than only 12% of level 8 players. Averages 15.2 kills per match with 49% headshots. The strongest map is Ancient with a 54% win rate in 46 matches. In 70 of 268 matches the rating was 1.10 or higher (26%), in 127 it was below 0.90. In 196 matches with detailed stats: 27 4Ks and 4 aces. Best month by rating: August 2026 at 1.00. nichoya loses the most ELO on Dust 2 (−108 ELO, win rate 44%). Things go best on Anubis (+145 ELO, win rate 48%). From match no. 5 of the day on, things go best: 53% win rate, +49 ELO. Improved over the last three months: K/R +0.05, Rating +0.08, Headshots +2 pp, Win rate +5 pp. Got weaker: ELO −70. Unchanged in recent months: ADR at 75.1. Last 30 days: 56 matches, win rate 45%, net ELO +19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.