ni-ux
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (224 matches).
Compared with 700 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average23% of 1v2s won and so just above the average (21%).
Weapons and aim
Average0.91 K/D and so slightly below the average (0.97).
Impact
WeaknessExactly 3 kills in 2.6% of rounds and so well below the average (3.7%).
Utility and deaths
Strength0.39 enemies flashed per round and so well above the average (0.25).
Progress
One value per month, dashed line is the level 5 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.71. Last 3 months unchanged at 0.64. Clearly below the average (0.70).
Rating, 1.00 is an average match
Best month: September 2026 with 0.98. Last 3 months: 0.90 (at the start 0.93). Clearly below the average (0.98).
Damage per round (ADR)
Best month: September 2026 with 77.4. Last 3 months: 71.9 (at the start 70.9). Clearly below the average (77.8).
Share of headshot kills
Best month: July 2026 with 43%. Last 3 months: 41% (at the start 43%). Clearly below the average (44%).
Matches won (win rate)
Best month: August 2026 with 56%. Last 3 months: 53% (at the start 50%). Slightly above the average (51%).
Best month: August 2026 with 1,391. Last 3 months: 1,057 (at the start 1,008).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 47%.
Patterns
From the last 287 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ni-ux loses the most ELO in match 1 of the day: −89 ELO, 46% win rate
Records and milestones
from recorded matches- Most kills in a match: 31 · Ancient
- Longest win streak: 7 wins in a row · Nuke
- Highest rating in a match: 2.58 · Dust 2
Maps in detail
from the last 287 matchesCompared with players on the same level who have at least 15 matches on the map.
How ni-ux plays
Across 287 matches ni-ux averages K/R 0.64, ADR 71.8 and a rating of 0.91. Biggest strength: Deaths per round at just 71% (lower is better), better than 79% of level 5 players. Most room to improve: 3K rounds at 2.6%, better than only 10% of level 5 players. Averages 13.8 kills per match with 41% headshots. The strongest map is Dust 2 with a 56% win rate in 88 matches. In 71 of 287 matches the rating was 1.10 or higher (25%), in 162 it was below 0.90. In 224 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: September 2026 at 0.98. ni-ux loses the most ELO in match 1 of the day (−89 ELO, win rate 46%). Things go best on Ancient (+113 ELO, win rate 46%). Match no. 3 of the day goes best: 57% win rate, −4 ELO. Improved over the last three months: Win rate +3 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.64, Rating at 0.90, ADR at 71.9, ELO at 1,057. Last 30 days: 100 matches, win rate 45%, net ELO −81.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.