nfzin777

Brazil
On FACEIT since 2022 425 matches tracked 92 matches in 30 days
ELO ▲ 128
2,871
30-day peak: 2,910
Rank SA ▲ 62 places
#284
Brazil #204 in Brazil
30 days · prev. #346 · best #219
Last updated:

How does nfzin777 play?

Rating 1.26 (from 301 matches) K/R 0.91 ADR 98.1 from 425 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.26
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 301 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 33% good 1.10 to 1.29 19% normal 0.90 to 1.09 16% weak 0.75 to 0.89 10% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average. More damage per round than the level 10 · 2,750-2,999 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (249 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (52%).

Rounds with first kill 14%+3 pp · Ø 11% better than 89%
Opening duels won 60%+8 pp · Ø 52% better than 94%

Clutch

Average
Last one alive

36% of 1v1s won and so clearly below the average (41%).

Clutch 1v1 won 36%−5 pp · Ø 41% better than 34%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 65%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.29 K/D and so well above the average (1.05).

Headshot rate 45%−7 pp · Ø 52% better than 15%
AWP share of kills 11%−1 pp · Ø 12% better than 58%
K/D 1.29+0.24 · Ø 1.05 better than 95%
Pistol kills per match 2.9 from the last 301
Knife kills 6 in 301 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.3% of rounds and so well above the average (4.3%).

2K rounds 16.7%+3.1 pp · Ø 13.6% better than 96%
3K rounds 6.3%+2.0 pp · Ø 4.3% better than 96%
MVPs per match 3.0+0.6 · Ø 2.4 better than 93%
4Ks and aces 69x 4K, 10 aces in 249 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.31).

Utility hit rate 39%+5 pp · Ø 34% better than 82%
Utility damage per round 3.9−0.1 · Ø 4.0 better than 50%
Enemies flashed per round 0.17−0.14 · Ø 0.31 better than 12%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +12 pp, Win rate +9 pp, ELO +351
= Stayed the same
K/R at 0.91, Rating at 1.26, ADR at 98.8
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.94
MayJunJulAugSepOct

Best month: October 2026 with 0.94. Last 3 months unchanged at 0.91. Well above the average (0.75).

Patterns

From the last 301 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −245 ELO
50 matches · 40% win rate
On Cache −79 ELO
29 matches · 38% win rate
On Mondays −105 ELO, win rate 42%

nfzin777 loses the most ELO in match 3 of the day: −245 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Ancient
  2. Longest win streak: 8 wins in a row · Mirage
  3. Highest rating in a match: 2.51 · Ancient

Maps in detail

from the last 301 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage147
59% better than 75%
0.90 better than 94%
98.5 better than 97%
1.25 better than 93%
61% of 764 duels better than 91%
41% of 86 situations better than 58%
Ancient69
59% better than 68%
0.96 better than 98%
104.1 better than 99%
1.36 better than 99%
65% of 381 duels better than 97%
28% of 39 situations better than 24%
Cache29
38% better than 6%
0.93 better than 92%
100.9 better than 94%
1.26 better than 85%
57% of 159 duels better than 66%
27% of 11 situations better than 23%
Anubis23
61% better than 74%
0.86 better than 90%
94.3 better than 94%
1.20 better than 87%
53% of 120 duels better than 54%
39% of 18 situations better than 51%
Dust 216
44% better than 17%
0.83 better than 81%
89.0 better than 81%
1.12 better than 68%
56% of 82 duels better than 71%
40% of 5 situations better than 54%
Nuke9
33% -
0.79 -
82.9 -
1.06-
46% of 50 duels -
0% of 2 situations -
Vertigo6
50% -
1.05 -
109.3 -
1.47-
73% of 33 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nfzin777 plays

Across 425 matches nfzin777 averages K/R 0.91 and ADR 98.1; the rating across the 301 rated matches is 1.26. Biggest strength: Damage per round (ADR) at 98.1, better than 98% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 45%, better than only 15% of level 10 · 2,750-2,999 ELO players. Averages 20.2 kills per match with 45% headshots. The strongest map is Anubis with a 61% win rate in 23 matches. In 190 of 301 matches the rating was 1.10 or higher (63%), in 62 it was below 0.90. In 249 matches with detailed stats: 69 4Ks and 10 aces. Best month by rating: October 2026 at 1.33. nfzin777 loses the most ELO in match 3 of the day (−245 ELO, win rate 40%). Things go best on Mirage (+321 ELO, win rate 59%). From match no. 5 of the day on, things go best: 61% win rate, +136 ELO. Improved over the last three months: Headshots +12 pp, Win rate +9 pp, ELO +351. Unchanged in recent months: K/R at 0.91, Rating at 1.26, ADR at 98.8. Last 30 days: 92 matches, win rate 58%, net ELO +132.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.