neziq-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (150 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
Average52% of opening duels won and so just above the average (51%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Weakness36% headshots and so well below the average (49%).
Impact
WeaknessExactly 2 kills in 10.6% of rounds and so well below the average (13.4%).
Utility and deaths
Average0.47 enemies flashed per round and so well above the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.67. Last 3 months: 0.64 (at the start 0.60). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 0.98. Last 3 months: 0.94 (at the start 0.89). Clearly below the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 70.0. Last 3 months: 68.0 (at the start 66.9). Well below the average (80.8).
Share of headshot kills
Best month: May 2026 with 42%. Last 3 months: 36% (at the start 38%). Well below the average (49%).
Matches won (win rate)
Best month: June 2026 with 69%. Last 3 months: 55% (at the start 57%). Clearly above the average (50%).
Best month: October 2026 with 2,176.
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 47%.
Patterns
From the last 171 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
neziq- loses the most ELO on Cache: −71 ELO, 50% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.72 · Dust 2
- Most kills in a match: 30 · Dust 2
- Longest win streak: 9 wins in a row · Dust 2
Maps in detail
from the last 171 matchesCompared with players on the same level who have at least 15 matches on the map.
How neziq- plays
Across 171 matches neziq- averages K/R 0.63, ADR 67.9 and a rating of 0.93. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 67.9, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 14.1 kills per match with 36% headshots. The strongest map is Inferno with a 76% win rate in 33 matches. In 43 of 171 matches the rating was 1.10 or higher (25%), in 84 it was below 0.90. In 150 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: October 2026 at 0.98. neziq- loses the most ELO on Cache (−71 ELO, win rate 50%). Things go best on Ancient (+89 ELO, win rate 43%). Match no. 3 of the day goes best: 62% win rate, +46 ELO. Improved over the last three months: K/R +0.04, Rating +0.05. Got weaker: Headshots −2 pp. Unchanged in recent months: ADR at 68.0, Win rate at 55%. Last 30 days: 54 matches, win rate 61%, net ELO +58.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.