newkon

USA
On FACEIT since 2023 151 matches tracked
ELO
2,751
Peak across recorded matches: 3,095
Rank NA ▼ 199 places
#646
USA #335 in USA
30 days · prev. #447 · best #442
Last updated:

How does newkon play?

Rating 0.94 K/R 0.69 ADR 77.7 from 151 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 151 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 28%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
EntryHeadshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (87 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 89%
Opening duels won 47%−5 pp · Ø 52% better than 12%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 48%+8 pp · Ø 40% better than 90%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 12%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so clearly below the average (1.05).

Headshot rate 58%+7 pp · Ø 51% better than 84%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 0.92−0.13 · Ø 1.05 better than 6%
Pistol kills per match 3.0
Knife kills 8 in 151 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.4%).

2K rounds 12.0%−1.4 pp · Ø 13.4% better than 11%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 26%
MVPs per match 2.2−0.2 · Ø 2.4 better than 27%
4Ks and aces 12x 4K, 0 aces in 87 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 39%+5 pp · Ø 34% better than 82%
Utility damage per round 4.2+0.2 · Ø 4.0 better than 59%
Enemies flashed per round 0.29−0.02 · Ø 0.31 better than 46%
Deaths per round 76%+5 pp · Ø 71% better than 4%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.04
= Stayed the same
Rating at 0.95, ADR at 77.8
▼ Got worse
Headshots −5 pp, Win rate −4 pp, ELO −177

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Last 3 months: 0.70 (at the start 0.66). Slightly below the average (0.74).

Patterns

From the last 151 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −196 ELO
64 matches · 47% win rate
In match 2 of the day −120 ELO
21 matches · 33% win rate
Between 0:00 and 6:00 −22 ELO, win rate 43%
On Mondays −194 ELO, win rate 36%

newkon loses the most ELO on Mirage: −196 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Most kills in a match: 32 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage
  4. Highest rating in a match: 2.14 · Dust 2

Maps in detail

from the last 151 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
47% better than 23%
0.68 better than 16%
76.8 better than 24%
0.93 better than 12%
44% of 457 duels better than 10%
34% of 35 situations better than 36%
Dust 246
57% better than 65%
0.72 better than 33%
78.0 better than 31%
1.00 better than 29%
48% of 254 duels better than 27%
56% of 25 situations better than 89%
Nuke18
50% better than 29%
0.75 better than 40%
83.2 better than 53%
1.02 better than 31%
49% of 119 duels better than 28%
25% of 8 situations better than 18%
Inferno10
30% -
0.69 -
79.5 -
0.85-
46% of 80 duels -
0% of 3 situations -
Cache8
25% -
0.62 -
71.7 -
0.79-
43% of 51 duels -
0% of 3 situations -
Ancient4
50% -
0.67 -
76.2 -
0.93-
53% of 32 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How newkon plays

Across 151 matches newkon averages K/R 0.69, ADR 77.7 and a rating of 0.94. Biggest strength: Clutch 1v1 won at 48%, better than 90% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 76%, better than only 4% of level 10 · 2,750-2,999 ELO players. Averages 14.9 kills per match with 58% headshots. The strongest map is Dust 2 with a 57% win rate in 46 matches. In 45 of 151 matches the rating was 1.10 or higher (30%), in 68 it was below 0.90. In 87 matches with detailed stats: 12 4Ks and 0 aces. newkon loses the most ELO on Mirage (−196 ELO, win rate 47%). Things go best in match 1 of the day (+123 ELO, win rate 62%). Match no. 1 of the day goes best: 62% win rate, +123 ELO. Improved over the last three months: K/R +0.04. Got weaker: Headshots −5 pp, Win rate −4 pp, ELO −177. Unchanged in recent months: Rating at 0.95, ADR at 77.8. Last 30 days: 2 matches, win rate 0%, net ELO −90.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.