neverm1nd337

Serbia
On FACEIT since 2019 186 matches tracked 20 matches in 30 days
Last updated:

How does neverm1nd337 play?

Rating 1.02 K/R 0.74 ADR 79.8 from 186 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 186 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 11% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (129 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 53%+2 pp · Ø 51% better than 65%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 72%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 1.01−0.02 · Ø 1.03 better than 42%
Pistol kills per match 2.8
Knife kills 1 in 186 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 55%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 31x 4K, 3 aces in 129 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 59%
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 64%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Rating +0.09, ADR +6.4, Headshots +2 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −3 pp, ELO −67

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: August 2026 with 0.76. Last 3 months: 0.75 (at the start 0.69). Just above the average (0.74).

Patterns

From the last 186 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −30 ELO
63 matches · 46% win rate
In match 2 of the day ±0 ELO
39 matches · 41% win rate
Between 18:00 and 24:00 +72 ELO, win rate 42%
On Mondays +33 ELO, win rate 46%

neverm1nd337 loses the most ELO on Dust 2: −30 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.81 · Inferno
  2. Most kills in a match: 43 · Mirage
  3. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 186 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 263
46% better than 30%
0.76 better than 62%
81.9 better than 58%
1.05 better than 56%
50% of 185 duels better than 43%
42% of 43 situations better than 62%
Mirage38
50% right on the average
0.72 better than 41%
80.5 right on the average
1.01 better than 45%
48% of 125 duels better than 32%
31% of 26 situations better than 29%
Anubis32
50% right on the average
0.65 better than 13%
73.0 better than 12%
0.92 better than 14%
46% of 90 duels better than 21%
29% of 21 situations better than 27%
Nuke18
50% better than 32%
0.70 better than 26%
73.8 better than 15%
0.98 better than 28%
49% of 45 duels better than 29%
40% of 15 situations right on the average
Inferno15
73% better than 96%
0.80 better than 72%
86.0 better than 67%
1.14 better than 74%
69% of 49 duels better than 98%
45% of 11 situations better than 65%
Ancient14
43% -
0.75 -
82.2 -
1.00-
40% of 53 duels -
14% of 7 situations -
Cache6
67% -
0.87 -
83.0 -
1.27-
48% of 21 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How neverm1nd337 plays

Across 186 matches neverm1nd337 averages K/R 0.74, ADR 79.8 and a rating of 1.02. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 53% headshots. The strongest map is Inferno with a 73% win rate in 15 matches. In 78 of 186 matches the rating was 1.10 or higher (42%), in 62 it was below 0.90. In 129 matches with detailed stats: 31 4Ks and 3 aces. Best month by rating: September 2026 at 1.07. neverm1nd337 loses the most ELO on Dust 2 (−30 ELO, win rate 46%). Things go best on Anubis (+145 ELO, win rate 50%). From match no. 5 of the day on, things go best: 63% win rate, +83 ELO. Improved over the last three months: K/R +0.06, Rating +0.09, ADR +6.4, Headshots +2 pp. Got weaker: Win rate −3 pp, ELO −67. Last 30 days: 20 matches, win rate 55%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.