nepryxaxa-

Belarus
On FACEIT since 2023 169 matches tracked 107 matches in 30 days
ELO ▲ 24
2,451
30-day peak: 2,637
Rank EU
#62,229
Belarus #1,499 in Belarus
Last updated:

How does nepryxaxa- play?

Rating 1.01 (from 148 matches) K/R 0.72 ADR 79.2 from 169 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 148 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 14% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 16% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (120 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (50%).

Headshot rate 41%−9 pp · Ø 50% better than 8%
AWP share of kills 24%+13 pp · Ø 11% better than 90%
K/D 0.96−0.07 · Ø 1.03 better than 21%
Pistol kills per match 3.2
Knife kills 14 in 169 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so slightly above the average (4.1%).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 41%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 60%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 18x 4K, 1 ace in 120 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 48%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 48%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +4 pp, ELO +178
= Stayed the same
K/R at 0.71, Win rate at 49%
▼ Got worse
Rating −0.21, ADR −4.2

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: June 2026 with 0.74. Last 3 months: 0.71 (at the start 0.74). Slightly below the average (0.74).

Patterns

From the last 169 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −60 ELO
35 matches · 51% win rate
On Dust 2 −55 ELO
38 matches · 34% win rate
Between 18:00 and 24:00 −8 ELO, win rate 41%
On Fridays −39 ELO, win rate 37%

nepryxaxa- loses the most ELO on Ancient: −60 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.76 · Inferno
  2. Most kills in a match: 34 · Mirage
  3. Longest win streak: 5 wins in a row · Overpass

Maps in detail

from the last 169 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
50% better than 42%
0.74 better than 48%
78.6 better than 36%
1.04 right on the average
55% of 340 duels better than 71%
33% of 21 situations better than 36%
Dust 238
34% better than 5%
0.67 better than 17%
76.0 better than 25%
0.90 better than 9%
53% of 238 duels better than 59%
40% of 20 situations better than 56%
Ancient35
51% better than 46%
0.70 better than 28%
80.8 better than 44%
0.98 better than 31%
45% of 156 duels better than 16%
33% of 21 situations better than 38%
Nuke18
50% better than 36%
0.79 better than 61%
84.9 better than 59%
1.10 better than 62%
50% of 101 duels better than 36%
43% of 14 situations better than 58%
Inferno13
85% -
0.77 -
85.5 -
1.19-
60% of 57 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nepryxaxa- plays

Across 169 matches nepryxaxa- averages K/R 0.72 and ADR 79.2; the rating across the 148 rated matches is 1.01. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 41%, better than only 8% of level 10 · 2,250-2,499 ELO players. Averages 16.0 kills per match with 41% headshots. The strongest map is Inferno with a 85% win rate in 13 matches. In 53 of 148 matches the rating was 1.10 or higher (36%), in 55 it was below 0.90. In 120 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: June 2026 at 1.19. nepryxaxa- loses the most ELO on Ancient (−60 ELO, win rate 51%). Things go best on Mirage (+60 ELO, win rate 50%). Match no. 1 of the day goes best: 57% win rate, −90 ELO. Improved over the last three months: Headshots +4 pp, ELO +178. Got weaker: Rating −0.21, ADR −4.2. Unchanged in recent months: K/R at 0.71, Win rate at 49%. Last 30 days: 107 matches, win rate 49%, net ELO −127.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.