neosyazaem

CN
66 matches tracked 16 matches in 30 days
Last updated:

How does neosyazaem play?

Rating 1.22 (from 20 matches) K/R 0.76 ADR 80.6 from 66 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94% on level 10
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 85%
Rating distribution from 20 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 30% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 5% very weak below 0.75 10%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average.
AWPerMulti-killsEntry
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

neosyazaem wins 62 of 100 opening duels. 11 percentage points above the level 10 average (51%).

Rounds with first kill 14%+3 pp better than 91%
Opening duels won 62%+11 pp better than 98%

Clutch

Average
Last one alive

neosyazaem wins 45 of 100 1v1s. 5 percentage points above the level 10 average (40%).

Clutch 1v1 won 45%+5 pp better than 83%
Clutch 1v2 won 20%−1 pp better than 40%
Clutch kills per match 1.5−0.1 better than 38%

Weapons and aim

Average
Where do the kills come from?

39 of 100 kills by neosyazaem are headshots. 12 percentage points below the level 10 average (51%).

Headshot rate 39%−12 pp better than 5%
AWP share of kills 21%+10 pp better than 86%
K/D 1.12+0.08 better than 77%
Pistol kills per match 3.2

Impact

Strength
Damage and big rounds

neosyazaem gets exactly 2 kills in 15.4 of 100 rounds. 2.0 percentage points above the level 10 average (13.4%).

2K rounds 15.4%+2.0 pp better than 88%
3K rounds 5.2%+1.1 pp better than 86%
MVPs per match 2.40.0 on par
4Ks and aces 5x 4K, 2 aces in 20 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.45 enemies flashed per round (45 per 100 rounds). 0.15 above the level 10 average (0.30).

Utility hit rate 29%−6 pp better than 14%
Utility damage per round 4.4+0.3 better than 58%
Enemies flashed per round 0.45+0.15 better than 86%
Deaths per round 68%−3 pp better than 85%

Progress

One value per month, dashed line is the level 10 average
▲ Improved
K/R +0.15, ADR +11.7, Headshots +7 pp, Win rate +5 pp, ELO +101
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.87
MayJunJulAugSepOct

Last 3 months: 0.87 (at the start 0.72). 0.13 above the level 10 average (0.74).

Patterns

From the last 66 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −33 ELO
23 matches · 43% win rate
On Mirage −1 ELO
30 matches · 50% win rate

neosyazaem loses the most ELO in match 1 of the day: −33 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Dust 2
  2. Highest rating in a match: 1.94 · Mirage
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 66 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
50% better than 42%
0.71 better than 33%
76.5 better than 26%
1.12-
56% of 140 duels better than 75%
62% of 13 situations better than 96%
Dust 212
42% -
0.90 -
93.8 -
1.52-
57% of 51 duels -
36% of 11 situations -
Ancient7
57% -
0.62 -
68.7 -
-
38% of 29 duels -
100% of 1 situations -
Anubis6
83% -
0.88 -
89.6 -
1.48-
62% of 21 duels -
0% of 1 situations -
Cache4
50% -
0.81 -
82.5 -
0.92-
70% of 27 duels -
40% of 5 situations -
Nuke4
50% -
0.80 -
82.7 -
0.90-
55% of 20 duels -
33% of 3 situations -
Inferno3
33% -
0.75 -
74.2 -
0.95-
67% of 12 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How neosyazaem plays

Across 66 matches neosyazaem averages K/R 0.76 and ADR 80.6; the rating across the 20 rated matches is 1.22. Biggest strength: Opening duels won at 62%, better than 98% of level 10 players. Most room to improve: Headshot rate at 39%, better than only 5% of level 10 players. Averages 17.2 kills per match with 39% headshots. The strongest map is Mirage with a 50% win rate in 30 matches. In 12 of 20 matches the rating was 1.10 or higher (60%), in 3 it was below 0.90. In 20 matches with detailed stats: 5 4Ks and 2 aces. neosyazaem loses the most ELO in match 1 of the day (−33 ELO, win rate 43%). Improved over the last three months: K/R +0.15, ADR +11.7, Headshots +7 pp, Win rate +5 pp, ELO +101. Last 30 days: 16 matches, win rate 63%, net ELO −6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.