nemomn

Mongolia
63 matches tracked
Last updated:

How does nemomn play?

Rating 0.93 (from 42 matches) K/R 0.68 ADR 80.7 from 63 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 42 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 7% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 19% very weak below 0.75 31%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).

Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 45%−5 pp · Ø 50% better than 15%

Clutch

Average
Last one alive

56% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 56%+17 pp · Ø 39% better than 99%
Clutch 1v2 won 12%−10 pp · Ø 22% better than 7%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 24%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.00).

Headshot rate 48%+3 pp · Ø 45% better than 66%
AWP share of kills 2%−8 pp · Ø 10% better than 12%
K/D 0.90−0.10 · Ø 1.00 better than 21%
Pistol kills per match 2.4
Knife kills 8 in 63 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 10.5% of rounds and so well below the average (13.0%).

2K rounds 10.5%−2.5 pp · Ø 13.0% better than 5%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 68%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 3x 4K, 1 ace in 23 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 47%
Enemies flashed per round 0.14−0.12 · Ø 0.26 better than 21%
Deaths per round 76%+4 pp · Ø 72% better than 17%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 47%
▼ Got worse
K/R −0.07, Rating −0.07, ADR −8.7, Win rate −5 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Last 3 months: 0.64 (at the start 0.71). Clearly below the average (0.72).

Patterns

From the last 63 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.28 · Dust 2
  2. Longest win streak: 5 wins in a row · Inferno
  3. Most kills in a match: 33 · Mirage

Maps in detail

from the last 63 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
48% better than 45%
0.73 better than 58%
87.5 better than 89%
1.02 better than 62%
51% of 82 duels better than 62%
50% of 6 situations better than 83%
Ancient11
45% -
0.61 -
75.5 -
0.72-
38% of 42 duels -
67% of 3 situations -
Anubis7
14% -
0.60 -
71.1 -
0.86-
48% of 33 duels -
50% of 2 situations -
Inferno7
57% -
0.78 -
84.9 -
1.08-
64% of 25 duels -
100% of 1 situations -
Dust 26
67% -
0.74 -
77.2 -
1.16-
47% of 19 duels -
-
Cache4
50% -
0.59 -
73.4 -
0.81-
58% of 12 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nemomn plays

Across 63 matches nemomn averages K/R 0.68 and ADR 80.7; the rating across the 42 rated matches is 0.93. Biggest strength: Clutch 1v1 won at 56%, better than 99% of level 6 players. Most room to improve: Opening duels won at 45%, better than only 15% of level 6 players. Averages 15.0 kills per match with 48% headshots. The strongest map is Mirage with a 48% win rate in 25 matches. In 13 of 42 matches the rating was 1.10 or higher (31%), in 21 it was below 0.90. In 23 matches with detailed stats: 3 4Ks and 1 ace. Got weaker: K/R −0.07, Rating −0.07, ADR −8.7, Win rate −5 pp. Unchanged in recent months: Headshots at 47%. Last 30 days: 2 matches, win rate 50%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.