nehyd

Singapore
On FACEIT since 2014 87 matches tracked 72 matches in 30 days
ELO ▲ 268
2,260
30-day peak: 2,371
Rank EU
#112,959
Singapore #115 in Singapore
Last updated:

How does nehyd play?

Rating 1.07 K/R 0.76 ADR 83.4 from 87 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 87 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Weakness
Last one alive

11% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 11%−11 pp · Ø 22% better than 3%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 25%
AWP share of kills 21%+10 pp · Ø 11% better than 85%
K/D 1.08+0.05 · Ø 1.03 better than 62%
Pistol kills per match 2.9
Knife kills 1 in 87 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 59%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 70%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 10x 4K, 2 aces in 72 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 59%
Enemies flashed per round 0.24−0.05 · Ø 0.29 better than 36%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether nehyd is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 72 matches from the last 3 months and 15 before.

Kills per round (K/R)

0.76
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.76.

Patterns

From the last 87 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.83 · Dust 2
  2. Most kills in a match: 37 · Mirage
  3. Longest win streak: 5 wins in a row · Nuke

Maps in detail

from the last 87 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 225
56% better than 66%
0.74 better than 48%
83.2 better than 59%
1.08 better than 63%
47% of 136 duels better than 27%
24% of 17 situations better than 15%
Mirage21
48% better than 34%
0.81 better than 77%
88.1 better than 81%
1.10 better than 69%
52% of 123 duels better than 55%
38% of 13 situations right on the average
Nuke12
58% -
0.73 -
81.1 -
1.02-
50% of 68 duels -
0% of 4 situations -
Ancient8
63% -
0.60 -
68.2 -
0.85-
43% of 42 duels -
67% of 3 situations -
Anubis7
57% -
0.73 -
82.0 -
0.99-
50% of 34 duels -
0% of 2 situations -
Cache7
71% -
0.82 -
89.1 -
1.14-
66% of 41 duels -
80% of 5 situations -
Inferno7
43% -
0.81 -
83.1 -
1.17-
53% of 45 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nehyd plays

Across 87 matches nehyd averages K/R 0.76, ADR 83.4 and a rating of 1.07. Biggest strength: Rounds with first kill at 13%, better than 84% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 46%, better than only 25% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 46% headshots. The strongest map is Nuke with a 58% win rate in 12 matches. In 40 of 87 matches the rating was 1.10 or higher (46%), in 29 it was below 0.90. In 72 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: September 2026 at 1.07. Things go best from match 5 of the day (+120 ELO, win rate 64%). From match no. 5 of the day on, things go best: 64% win rate, +120 ELO. Last 30 days: 72 matches, win rate 56%, net ELO +82.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.