needfreedom

Finland
On FACEIT since 2019 95 matches tracked 63 matches in 30 days
ELO ▼ 45
2,549
30-day peak: 2,618
Rank EU
#44,589
Finland #1,196 in Finland
Last updated:

How does needfreedom play?

Rating 1.22 K/R 0.86 ADR 89.2 from 95 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 95 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 26% good 1.10 to 1.29 23% normal 0.90 to 1.09 24% weak 0.75 to 0.89 8% very weak below 0.75 8%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 59%+7 pp · Ø 52% better than 92%

Clutch

Strength
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 84%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 83%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so well above the average (1.04).

Headshot rate 54%+3 pp · Ø 51% better than 70%
AWP share of kills 16%+4 pp · Ø 12% better than 74%
K/D 1.26+0.22 · Ø 1.04 better than 93%
Pistol kills per match 3.1

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.9% of rounds and so well above the average (4.2%).

2K rounds 15.3%+1.7 pp · Ø 13.6% better than 84%
3K rounds 5.9%+1.7 pp · Ø 4.2% better than 94%
MVPs per match 2.7+0.3 · Ø 2.4 better than 80%
4Ks and aces 21x 4K, 5 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 69%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 29%
Enemies flashed per round 0.19−0.11 · Ø 0.30 better than 19%
Deaths per round 68%−3 pp · Ø 71% better than 83%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether needfreedom is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 81 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.83
DecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.91.

Patterns

From the last 95 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day ±0 ELO
23 matches · 48% win rate

needfreedom loses the most ELO in match 2 of the day: ±0 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Inferno
  2. Highest rating in a match: 2.79 · Dust 2
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 95 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
68% better than 95%
0.89 better than 93%
92.0 better than 89%
1.26 better than 94%
59% of 161 duels better than 86%
56% of 25 situations better than 91%
Dust 219
42% better than 16%
0.88 better than 92%
89.1 better than 82%
1.23 better than 91%
60% of 89 duels better than 88%
50% of 18 situations better than 79%
Inferno14
50% -
0.80 -
86.0 -
1.15-
56% of 68 duels -
50% of 6 situations -
Ancient11
36% -
0.78 -
81.0 -
1.09-
57% of 42 duels -
22% of 9 situations -
Anubis8
63% -
0.84 -
89.7 -
1.21-
59% of 41 duels -
0% of 3 situations -
Cache4
75% -
0.93 -
91.5 -
1.38-
64% of 11 duels -
33% of 3 situations -
Nuke4
50% -
1.02 -
100.6 -
1.44-
64% of 22 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How needfreedom plays

Across 95 matches needfreedom averages K/R 0.86, ADR 89.2 and a rating of 1.22. Biggest strength: 3K rounds at 5.9%, better than 94% of level 10 · 2,500-2,749 ELO players. Averages 19.5 kills per match with 54% headshots. The strongest map is Mirage with a 68% win rate in 34 matches. In 56 of 95 matches the rating was 1.10 or higher (59%), in 16 it was below 0.90. In 81 matches with detailed stats: 21 4Ks and 5 aces. Best month by rating: September 2026 at 1.32. needfreedom loses the most ELO in match 2 of the day (±0 ELO, win rate 48%). Things go best on Mirage (+26 ELO, win rate 68%). Match no. 1 of the day goes best: 63% win rate, −27 ELO. Last 30 days: 63 matches, win rate 49%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.