nbwm

Finland
On FACEIT since 2022 220 matches tracked 107 matches in 30 days
ELO ▲ 109
2,387
30-day peak: 2,445
Rank EU
#76,448
Finland #2,021 in Finland
Last updated:

How does nbwm play?

Rating 1.13 (from 172 matches) K/R 0.82 ADR 83.2 from 220 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 172 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 26% good 1.10 to 1.29 22% normal 0.90 to 1.09 25% weak 0.75 to 0.89 10% very weak below 0.75 14%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (160 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 58%+7 pp · Ø 51% better than 91%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 86%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.03).

Headshot rate 54%+4 pp · Ø 50% better than 73%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 1.16+0.13 · Ø 1.03 better than 84%
Pistol kills per match 2.9
Knife kills 1 in 220 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 81%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 72%
MVPs per match 2.7+0.4 · Ø 2.3 better than 84%
4Ks and aces 34x 4K, 1 ace in 160 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.8 utility damage per round and so well below the average (4.2).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 1.8−2.4 · Ø 4.2 better than 2%
Enemies flashed per round 0.17−0.13 · Ø 0.30 better than 17%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +6 pp, ELO +462
= Stayed the same
K/R at 0.81, ADR at 83.3
▼ Got worse
Rating −0.05, Win rate −5 pp

Aug to Oct 2026 compared with Mar to Jul 2026.

Kills per round (K/R)

0.78
MarAprMayJunJulAugSepOct

Best month: August 2026 with 0.87. Last 3 months: 0.81 (at the start 0.84). Clearly above the average (0.74).

Patterns

From the last 220 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −98 ELO
72 matches · 49% win rate
On Nuke −86 ELO
33 matches · 58% win rate
Between 0:00 and 6:00 −26 ELO, win rate 50%
On Tuesdays −74 ELO, win rate 43%

nbwm loses the most ELO from match 5 of the day: −98 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.43 · Ancient
  2. Longest win streak: 7 wins in a row · Anubis
  3. Most kills in a match: 40 · Anubis

Maps in detail

from the last 220 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage74
57% better than 71%
0.81 better than 78%
85.0 better than 68%
1.11 better than 72%
58% of 262 duels better than 84%
56% of 27 situations better than 91%
Ancient38
50% better than 41%
0.85 better than 90%
84.1 better than 63%
1.20 better than 91%
56% of 152 duels better than 74%
55% of 29 situations better than 88%
Dust 235
60% better than 79%
0.84 better than 87%
85.3 better than 70%
1.13 better than 77%
58% of 93 duels better than 82%
71% of 7 situations better than 99%
Nuke33
58% better than 58%
0.86 better than 86%
84.2 better than 59%
1.19 better than 84%
65% of 84 duels better than 96%
36% of 25 situations better than 41%
Anubis25
52% better than 49%
0.73 better than 41%
77.0 better than 24%
1.00 better than 34%
63% of 59 duels better than 95%
27% of 11 situations better than 24%
Inferno6
50% -
0.85 -
78.3 -
1.25-
80% of 5 duels -
33% of 3 situations -
Cache5
20% -
0.70 -
76.5 -
0.93-
50% of 18 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nbwm plays

Across 220 matches nbwm averages K/R 0.82 and ADR 83.2; the rating across the 172 rated matches is 1.13. Biggest strength: Opening duels won at 58%, better than 91% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 1.8, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 17.9 kills per match with 54% headshots. The strongest map is Dust 2 with a 60% win rate in 35 matches. In 87 of 172 matches the rating was 1.10 or higher (51%), in 42 it was below 0.90. In 160 matches with detailed stats: 34 4Ks and 1 ace. Best month by rating: August 2026 at 1.20. nbwm loses the most ELO from match 5 of the day (−98 ELO, win rate 49%). Things go best on Anubis (+8 ELO, win rate 52%). Match no. 4 of the day goes best: 61% win rate, −30 ELO. Improved over the last three months: Headshots +6 pp, ELO +462. Got weaker: Rating −0.05, Win rate −5 pp. Unchanged in recent months: K/R at 0.81, ADR at 83.3. Last 30 days: 107 matches, win rate 50%, net ELO −221.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.