nb_

Germany
On FACEIT since 2019 104 matches tracked
Last updated:

How does nb_ play?

Rating 1.07 (from 54 matches) K/R 0.72 ADR 80.4 from 104 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 54 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 28% normal 0.90 to 1.09 13% weak 0.75 to 0.89 15% very weak below 0.75 20%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More 1v1 and 1v2 wins than the level 8 average.
Multi-killsClutcher
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (51 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−3 pp · Ø 50% better than 24%

Clutch

Average
Last one alive

31% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 31%+10 pp · Ø 21% better than 93%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (47%).

Headshot rate 41%−6 pp · Ø 47% better than 15%
AWP share of kills 15%+4 pp · Ø 11% better than 74%
K/D 1.00+0.01 · Ø 0.99 better than 51%
Pistol kills per match 2.6
Knife kills 1 in 104 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.1%).

2K rounds 14.4%+1.3 pp · Ø 13.1% better than 81%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 64%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 14x 4K, 1 ace in 51 matches

Utility and deaths

Average
Nades, flashes and deaths

37% of nades dealing damage or blinding and so just above the average (36%).

Utility hit rate 37%+1 pp · Ø 36% better than 66%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 48%
Enemies flashed per round 0.26−0.01 · Ø 0.27 better than 50%
Deaths per round 72%−1 pp · Ø 73% better than 57%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.08, Rating +0.23, ADR +6.1, Win rate +8 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −8 pp, ELO −243

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: September 2026 with 0.78. Last 3 months: 0.76 (at the start 0.68). Slightly above the average (0.72).

Patterns

From the last 104 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −33 ELO
27 matches · 44% win rate
On Dust 2 −23 ELO
22 matches · 36% win rate

nb_ loses the most ELO on Mirage: −33 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Cache
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Highest rating in a match: 2.02 · Nuke

Maps in detail

from the last 104 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
44% better than 27%
0.65 better than 15%
76.4 better than 32%
0.94-
43% of 53 duels better than 15%
29% of 7 situations better than 24%
Dust 222
36% better than 9%
0.73 right on the average
75.7 better than 29%
1.11-
65% of 40 duels better than 98%
60% of 5 situations better than 93%
Ancient17
41% better than 26%
0.72 better than 43%
84.2 better than 68%
0.99-
43% of 40 duels better than 11%
50% of 2 situations better than 80%
Anubis11
55% -
0.74 -
84.8 -
1.07-
44% of 41 duels -
50% of 10 situations -
Inferno10
50% -
0.77 -
85.3 -
1.17-
39% of 18 duels -
40% of 5 situations -
Overpass7
43% -
0.70 -
73.5 -
-
-
-
Cache6
67% -
0.89 -
97.0 -
1.24-
63% of 30 duels -
0% of 5 situations -
Nuke4
25% -
0.72 -
79.6 -
1.02-
30% of 23 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nb_ plays

Across 104 matches nb_ averages K/R 0.72 and ADR 80.4; the rating across the 54 rated matches is 1.07. Biggest strength: Rating at 1.07, better than 76% of level 8 players. Most room to improve: Headshot rate at 41%, better than only 15% of level 8 players. Averages 15.8 kills per match with 41% headshots. The strongest map is Anubis with a 55% win rate in 11 matches. In 28 of 54 matches the rating was 1.10 or higher (52%), in 19 it was below 0.90. In 51 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: September 2026 at 1.11. nb_ loses the most ELO on Mirage (−33 ELO, win rate 44%). Things go best in match 1 of the day (−7 ELO, win rate 50%). Match no. 1 of the day goes best: 50% win rate, −7 ELO. Improved over the last three months: K/R +0.08, Rating +0.23, ADR +6.1, Win rate +8 pp. Got weaker: Headshots −8 pp, ELO −243.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.