nazlo-
Name history of nazlo-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (160 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (51%).
Clutch
Average1.0 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average63% headshots and so well above the average (50%).
Impact
AverageExactly 2 kills in 12.3% of rounds and so clearly below the average (13.4%).
Utility and deaths
WeaknessDied in 78% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.73. Last 3 months: 0.71 (at the start 0.73). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 0.98. Last 3 months: 0.95 (at the start 0.96). Clearly below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 80.6. Last 3 months: 78.1 (at the start 80.6). Slightly below the average (80.7).
Share of headshot kills
Best month: August 2026 with 66%. Last 3 months: 64% (at the start 61%). Well above the average (50%).
Matches won (win rate)
Best month: August 2026 with 54%. Last 3 months: 48% (at the start 41%). Slightly below the average (50%).
Best month: August 2026 with 2,559. Last 3 months: 2,426 (at the start 2,488).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 201 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
nazlo- loses the most ELO on Anubis: −105 ELO, 26% win rate
Records and milestones
from recorded matches- Most kills in a match: 46 · Mirage
- Highest rating in a match: 1.83 · Mirage
- Longest win streak: 8 wins in a row · Mirage
Maps in detail
from the last 201 matchesCompared with players on the same level who have at least 15 matches on the map.
How nazlo- plays
Across 201 matches nazlo- averages K/R 0.71, ADR 78.6 and a rating of 0.96. Biggest strength: Headshot rate at 63%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 78%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 15.8 kills per match with 63% headshots. The strongest map is Dust 2 with a 52% win rate in 61 matches. In 66 of 201 matches the rating was 1.10 or higher (33%), in 85 it was below 0.90. In 160 matches with detailed stats: 35 4Ks and 3 aces. Best month by rating: August 2026 at 0.98. nazlo- loses the most ELO on Anubis (−105 ELO, win rate 26%). Things go best on Dust 2 (+51 ELO, win rate 52%). Match no. 1 of the day goes best: 60% win rate, +25 ELO. Improved over the last three months: Headshots +3 pp, Win rate +7 pp. Got weaker: ELO −62. Unchanged in recent months: K/R at 0.71, Rating at 0.95, ADR at 78.1. Last 30 days: 32 matches, win rate 47%, net ELO −107.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.