nasos67
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (273 matches).
Compared with 2,483 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 10% of rounds and so clearly below the average (11%).
Clutch
Average19% of 1v2s won and so just below the average (21%).
Weapons and aim
Average1.10 K/D and so slightly above the average (1.04).
Impact
AverageExactly 3 kills in 4.3% of rounds and so just above the average (4.2%).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.78. Last 3 months: 0.75 (at the start 0.73). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.11. Last 3 months: 1.07 (at the start 1.06). Slightly above the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 83.0. Last 3 months: 80.3 (at the start 76.1). Just below the average (81.1).
Share of headshot kills
Best month: October 2026 with 54%. Last 3 months: 52% (at the start 47%). Just above the average (51%).
Matches won (win rate)
Best month: September 2026 with 51%. Last 3 months unchanged at 47%. Clearly below the average (50%).
Best month: August 2026 with 3,014. Last 3 months: 2,446 (at the start 2,805).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 43%.
Patterns
From the last 338 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
nasos67 loses the most ELO on Dust 2: −60 ELO, 50% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Anubis
- Highest rating in a match: 2.66 · Mirage
- Most kills in a match: 34 · Ancient
Maps in detail
from the last 338 matchesCompared with players on the same level who have at least 15 matches on the map.
How nasos67 plays
Across 338 matches nasos67 averages K/R 0.75, ADR 79.9 and a rating of 1.07. Biggest strength: Deaths per round at just 68% (lower is better), better than 84% of level 10 · 2,500-2,749 ELO players. Averages 16.1 kills per match with 52% headshots. The strongest map is Dust 2 with a 50% win rate in 107 matches. In 157 of 338 matches the rating was 1.10 or higher (46%), in 104 it was below 0.90. In 273 matches with detailed stats: 52 4Ks and 2 aces. Best month by rating: October 2026 at 1.11. nasos67 loses the most ELO on Dust 2 (−60 ELO, win rate 50%). Things go best on Mirage (+120 ELO, win rate 47%). Improved over the last three months: ADR +4.2, Headshots +5 pp. Got weaker: ELO −359. Unchanged in recent months: K/R at 0.75, Rating at 1.07, Win rate at 47%. Last 30 days: 52 matches, win rate 44%, net ELO +30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.