nasos67

Russia
On FACEIT since 2018 338 matches tracked 52 matches in 30 days
Last updated:

How does nasos67 play?

Rating 1.07 K/R 0.75 ADR 79.9 from 338 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 338 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 18%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (273 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

19% of 1v2s won and so just below the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 33%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.04).

Headshot rate 52%+1 pp · Ø 51% better than 59%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.10+0.06 · Ø 1.04 better than 66%
Pistol kills per match 2.7
Knife kills 5 in 338 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.3% of rounds and so just above the average (4.2%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 54%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 56%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 52x 4K, 2 aces in 273 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.8+0.7 · Ø 4.1 better than 71%
Enemies flashed per round 0.31+0.01 · Ø 0.30 better than 55%
Deaths per round 68%−4 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ADR +4.2, Headshots +5 pp
= Stayed the same
K/R at 0.75, Rating at 1.07, Win rate at 47%
▼ Got worse
ELO −359

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months: 0.75 (at the start 0.73). Just above the average (0.74).

Patterns

From the last 338 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −60 ELO
107 matches · 50% win rate
On Ancient −60 ELO
43 matches · 40% win rate
On Thursdays +90 ELO, win rate 33%

nasos67 loses the most ELO on Dust 2: −60 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Highest rating in a match: 2.66 · Mirage
  3. Most kills in a match: 34 · Ancient

Maps in detail

from the last 338 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage108
47% better than 27%
0.74 better than 46%
78.8 better than 37%
1.07 better than 59%
56% of 370 duels better than 75%
39% of 69 situations right on the average
Dust 2107
50% better than 40%
0.78 better than 65%
81.6 better than 51%
1.10 better than 66%
54% of 416 duels better than 61%
38% of 61 situations right on the average
Anubis57
47% better than 30%
0.69 better than 22%
75.6 better than 21%
1.00 better than 34%
49% of 235 duels better than 31%
45% of 33 situations better than 66%
Ancient43
40% better than 13%
0.73 better than 37%
78.6 better than 29%
1.03 better than 43%
50% of 178 duels better than 36%
26% of 23 situations better than 21%
Cache19
47% -
0.89 -
92.3 -
1.22-
57% of 81 duels -
38% of 8 situations -
Inferno3
33% -
0.60 -
75.6 -
0.81-
20% of 10 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nasos67 plays

Across 338 matches nasos67 averages K/R 0.75, ADR 79.9 and a rating of 1.07. Biggest strength: Deaths per round at just 68% (lower is better), better than 84% of level 10 · 2,500-2,749 ELO players. Averages 16.1 kills per match with 52% headshots. The strongest map is Dust 2 with a 50% win rate in 107 matches. In 157 of 338 matches the rating was 1.10 or higher (46%), in 104 it was below 0.90. In 273 matches with detailed stats: 52 4Ks and 2 aces. Best month by rating: October 2026 at 1.11. nasos67 loses the most ELO on Dust 2 (−60 ELO, win rate 50%). Things go best on Mirage (+120 ELO, win rate 47%). Improved over the last three months: ADR +4.2, Headshots +5 pp. Got weaker: ELO −359. Unchanged in recent months: K/R at 0.75, Rating at 1.07, Win rate at 47%. Last 30 days: 52 matches, win rate 44%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.