naStiile

Georgia
On FACEIT since 2022 159 matches tracked 14 matches in 30 days
Last updated:

How does naStiile play?

Rating 1.13 K/R 0.79 ADR 86.8 from 159 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 159 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 12%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 58%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 10%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.17+0.15 · Ø 1.02 better than 88%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 14.0%+0.7 pp · Ø 13.3% better than 65%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 79%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 28x 4K, 6 aces in 159 matches

Utility and deaths

Average
Nades, flashes and deaths

0.56 enemies flashed per round and so well above the average (0.28).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 68%
Enemies flashed per round 0.56+0.28 · Ø 0.28 better than 96%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether naStiile is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 159 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Patterns

From the last 159 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −2 ELO
47 matches · 49% win rate
In match 3 of the day −1 ELO
29 matches · 48% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 44%
On Fridays +25 ELO, win rate 38%

naStiile loses the most ELO on Mirage: −2 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Dust 2
  2. Most kills in a match: 36 · Mirage
  3. Highest rating in a match: 2.81 · Dust 2

Maps in detail

from the last 159 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
49% better than 40%
0.80 better than 77%
86.9 better than 80%
1.13 better than 81%
56% of 239 duels better than 79%
56% of 32 situations better than 89%
Dust 242
55% better than 63%
0.83 better than 85%
90.0 better than 87%
1.21 better than 92%
60% of 198 duels better than 90%
33% of 27 situations better than 39%
Ancient19
42% better than 20%
0.84 better than 88%
91.9 better than 91%
1.12 better than 79%
62% of 68 duels better than 95%
22% of 18 situations better than 13%
Anubis15
67% better than 90%
0.73 better than 46%
84.7 better than 71%
1.06 better than 61%
53% of 58 duels better than 61%
50% of 12 situations better than 80%
Cache13
62% -
0.78 -
87.3 -
1.14-
45% of 55 duels -
50% of 4 situations -
Nuke13
69% -
0.68 -
77.9 -
1.00-
39% of 36 duels -
25% of 4 situations -
Inferno8
38% -
0.70 -
80.3 -
1.00-
60% of 35 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How naStiile plays

Across 159 matches naStiile averages K/R 0.79, ADR 86.8 and a rating of 1.13. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 41%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 41% headshots. The strongest map is Nuke with a 69% win rate in 13 matches. In 76 of 159 matches the rating was 1.10 or higher (48%), in 41 it was below 0.90. In 159 matches with detailed stats: 28 4Ks and 6 aces. naStiile loses the most ELO on Mirage (−2 ELO, win rate 49%). Things go best on Dust 2 (+49 ELO, win rate 55%). From match no. 5 of the day on, things go best: 74% win rate, +47 ELO. Last 30 days: 14 matches, win rate 21%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.