nOpBaH_Ty3

Japan
On FACEIT since 2022 262 matches tracked 106 matches in 30 days
Last updated:

How does nOpBaH_Ty3 play?

Rating 1.23 K/R 0.87 ADR 91.3 from 262 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 262 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 32% good 1.10 to 1.29 16% normal 0.90 to 1.09 16% weak 0.75 to 0.89 13% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (252 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 57%+6 pp · Ø 51% better than 87%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 19%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 72%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Strength
Where do the kills come from?

60% headshots and so well above the average (50%).

Headshot rate 60%+10 pp · Ø 50% better than 95%
AWP share of kills 13%+2 pp · Ø 11% better than 65%
K/D 1.24+0.21 · Ø 1.03 better than 92%
Pistol kills per match 3.8
Zeus kills3 in 262 matches
Knife kills 14 in 262 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.4% of rounds and so well above the average (13.4%).

2K rounds 16.4%+3.0 pp · Ø 13.4% better than 94%
3K rounds 5.7%+1.6 pp · Ø 4.1% better than 92%
MVPs per match 2.8+0.5 · Ø 2.3 better than 88%
4Ks and aces 72x 4K, 12 aces in 252 matches

Utility and deaths

Average
Nades, flashes and deaths

0.19 enemies flashed per round and so well below the average (0.29).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 43%
Enemies flashed per round 0.19−0.10 · Ø 0.29 better than 21%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether nOpBaH_Ty3 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 262 matches, all from the last 3 months.

Kills per round (K/R)

0.83
AugSepOct

Best month: August 2026 with 0.89.

Patterns

From the last 262 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −77 ELO
55 matches · 47% win rate
On Nuke −50 ELO
30 matches · 43% win rate
On Wednesdays −38 ELO, win rate 38%

nOpBaH_Ty3 loses the most ELO on Dust 2: −77 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Mirage
  2. Longest win streak: 10 wins in a row · Mirage
  3. Highest rating in a match: 2.98 · Mirage

Maps in detail

from the last 262 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage111
55% better than 62%
0.91 better than 96%
95.0 better than 94%
1.29 better than 96%
58% of 554 duels better than 83%
31% of 75 situations better than 30%
Dust 255
47% better than 33%
0.82 better than 81%
87.8 better than 79%
1.15 better than 81%
61% of 252 duels better than 91%
21% of 33 situations better than 12%
Ancient37
46% better than 28%
0.88 better than 90%
92.5 better than 90%
1.24 better than 91%
57% of 160 duels better than 76%
37% of 30 situations better than 46%
Nuke30
43% better than 14%
0.92 better than 95%
94.4 better than 90%
1.30 better than 94%
58% of 135 duels better than 76%
36% of 22 situations better than 40%
Cache16
44% -
0.70 -
76.0 -
0.97-
49% of 69 duels -
75% of 4 situations -
Anubis8
38% -
0.80 -
83.3 -
1.12-
40% of 35 duels -
67% of 6 situations -
Inferno5
60% -
0.73 -
79.0 -
1.05-
40% of 25 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nOpBaH_Ty3 plays

Across 262 matches nOpBaH_Ty3 averages K/R 0.87, ADR 91.3 and a rating of 1.23. Biggest strength: Rating at 1.23, better than 95% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 19% of level 10 · 2,250-2,499 ELO players. Averages 19.4 kills per match with 60% headshots. The strongest map is Mirage with a 55% win rate in 111 matches. In 153 of 262 matches the rating was 1.10 or higher (58%), in 68 it was below 0.90. In 252 matches with detailed stats: 72 4Ks and 12 aces. Best month by rating: August 2026 at 1.29. nOpBaH_Ty3 loses the most ELO on Dust 2 (−77 ELO, win rate 47%). Things go best on Mirage (+57 ELO, win rate 55%). Last 30 days: 106 matches, win rate 44%, net ELO −68.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.