nN1pX

Russia
On FACEIT since 2025 121 matches tracked 20 matches in 30 days
Last updated:

How does nN1pX play?

Rating 1.05 (from 100 matches) K/R 0.76 ADR 85.0 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 100 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 19% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (60 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

35% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 39%
Clutch 1v2 won 35%+13 pp · Ø 22% better than 98%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (49%).

Headshot rate 58%+9 pp · Ø 49% better than 91%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 3.4

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 13.3%0.0 pp · Ø 13.3% right on the average
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 75%
MVPs per match 2.5+0.2 · Ø 2.3 better than 73%
4Ks and aces 28x 4K, 1 ace in 60 matches

Utility and deaths

Average
Nades, flashes and deaths

0.50 enemies flashed per round and so well above the average (0.28).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 79%
Enemies flashed per round 0.50+0.22 · Ø 0.28 better than 92%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.08, Headshots +2 pp
= Stayed the same
K/R at 0.78, ADR at 86.4, ELO at 1,769
▼ Got worse
Win rate −9 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: May 2026 with 0.83. Last 3 months: 0.78 (at the start 0.75). Slightly above the average (0.74).

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
29 matches · 45% win rate
On Mondays ±0 ELO, win rate 48%

nN1pX loses the most ELO in match 1 of the day: ±0 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.02 · Anubis

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
43% better than 21%
0.75 better than 56%
86.3 better than 76%
1.03 right on the average
48% of 222 duels better than 32%
36% of 14 situations better than 45%
Dust 228
64% better than 88%
0.77 better than 67%
84.2 better than 70%
1.12 better than 79%
50% of 124 duels better than 43%
42% of 12 situations better than 62%
Ancient19
58% better than 69%
0.80 better than 77%
86.6 better than 76%
1.00-
49% of 82 duels better than 37%
25% of 4 situations better than 21%
Anubis18
50% right on the average
0.76 better than 62%
81.7 better than 57%
1.10 better than 74%
55% of 66 duels better than 70%
40% of 10 situations better than 54%
Inferno10
60% -
0.75 -
88.2 -
0.99-
39% of 41 duels -
33% of 3 situations -
Cache5
40% -
0.63 -
71.6 -
0.76-
31% of 26 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nN1pX plays

Across 121 matches nN1pX averages K/R 0.76 and ADR 85.0; the rating across the 100 rated matches is 1.05. Biggest strength: Rounds with first kill at 14%, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 75%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 58% headshots. The strongest map is Dust 2 with a 64% win rate in 28 matches. In 39 of 100 matches the rating was 1.10 or higher (39%), in 36 it was below 0.90. In 60 matches with detailed stats: 28 4Ks and 1 ace. Best month by rating: August 2026 at 1.16. nN1pX loses the most ELO in match 1 of the day (±0 ELO, win rate 45%). Things go best on Mirage (+55 ELO, win rate 43%). Improved over the last three months: Rating +0.08, Headshots +2 pp. Got weaker: Win rate −9 pp. Unchanged in recent months: K/R at 0.78, ADR at 86.4, ELO at 1,769. Last 30 days: 20 matches, win rate 60%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.