n4wwkep

Russia
On FACEIT since 2025 216 matches tracked 52 matches in 30 days
ELO ▲ 134
2,490
30-day peak: 2,560
Rank EU
#54,805
Russia #15,630 in Russia
Last updated:

How does n4wwkep play?

Rating 1.07 K/R 0.77 ADR 80.6 from 216 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 216 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Multi-killsHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (174 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (50%).

Headshot rate 57%+7 pp · Ø 50% better than 87%
AWP share of kills 19%+8 pp · Ø 11% better than 83%
K/D 1.06+0.03 · Ø 1.03 better than 57%
Pistol kills per match 3.6
Zeus kills1 in 216 matches
Knife kills 3 in 216 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.1% of rounds and so slightly above the average (13.4%).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 64%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 57%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 39x 4K, 7 aces in 174 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (4.2).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 1.9−2.3 · Ø 4.2 better than 3%
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 12%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +7 pp, Win rate +6 pp, ELO +234
= Stayed the same
K/R at 0.77, ADR at 80.3
▼ Got worse
Rating −0.05

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: October 2026 with 0.81. Last 3 months: 0.77 (at the start 0.79). Slightly above the average (0.74).

Patterns

From the last 216 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −55 ELO
54 matches · 35% win rate
On Ancient −8 ELO
27 matches · 59% win rate
On Tuesdays +5 ELO, win rate 37%

n4wwkep loses the most ELO in match 1 of the day: −55 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Highest rating in a match: 2.58 · Anubis
  3. Most kills in a match: 44 · Dust 2

Maps in detail

from the last 216 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage81
43% better than 18%
0.77 better than 62%
81.9 better than 54%
1.05 better than 54%
51% of 428 duels right on the average
49% of 41 situations better than 79%
Dust 252
52% right on the average
0.80 better than 76%
82.0 better than 54%
1.12 better than 75%
58% of 268 duels better than 82%
38% of 29 situations better than 53%
Anubis30
43% better than 19%
0.77 better than 62%
78.3 better than 32%
1.10 better than 71%
45% of 116 duels better than 15%
38% of 16 situations right on the average
Ancient27
59% better than 70%
0.77 better than 61%
80.6 better than 43%
1.09 better than 66%
53% of 89 duels better than 58%
44% of 16 situations better than 68%
Nuke14
57% -
0.77 -
80.6 -
1.06-
48% of 61 duels -
50% of 6 situations -
Inferno9
67% -
0.72 -
75.5 -
0.99-
57% of 35 duels -
20% of 5 situations -
Cache3
0% -
0.45 -
50.8 -
0.61-
29% of 14 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How n4wwkep plays

Across 216 matches n4wwkep averages K/R 0.77, ADR 80.6 and a rating of 1.07. Biggest strength: Headshot rate at 57%, better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 1.9, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 17.5 kills per match with 57% headshots. The strongest map is Ancient with a 59% win rate in 27 matches. In 98 of 216 matches the rating was 1.10 or higher (45%), in 75 it was below 0.90. In 174 matches with detailed stats: 39 4Ks and 7 aces. Best month by rating: October 2026 at 1.16. n4wwkep loses the most ELO in match 1 of the day (−55 ELO, win rate 35%). Things go best on Dust 2 (+74 ELO, win rate 52%). Match no. 4 of the day goes best: 63% win rate. Improved over the last three months: Headshots +7 pp, Win rate +6 pp, ELO +234. Got weaker: Rating −0.05. Unchanged in recent months: K/R at 0.77, ADR at 80.3. Last 30 days: 52 matches, win rate 48%, net ELO +6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.