n1kit0ska

Ukraine
175 matches tracked 103 matches in 30 days
Last updated:

How does n1kit0ska play?

Rating 0.95 (from 133 matches) K/R 0.67 ADR 76.5 from 175 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 133 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 8% good 1.10 to 1.29 23% normal 0.90 to 1.09 18% weak 0.75 to 0.89 22% very weak below 0.75 27%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 5 average.
Clutcher
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).

Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 13%
Opening duels won 47%−3 pp · Ø 50% better than 32%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 49%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 63%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so slightly below the average (0.98).

Headshot rate 41%−3 pp · Ø 44% better than 36%
AWP share of kills 13%+3 pp · Ø 10% better than 64%
K/D 0.92−0.06 · Ø 0.98 better than 34%
Pistol kills per match 2.5
Knife kills 4 in 175 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so right on the average (2.2).

2K rounds 12.5%−0.6 pp · Ø 13.1% better than 45%
3K rounds 3.3%−0.5 pp · Ø 3.8% better than 35%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 17x 4K, 4 aces in 133 matches

Utility and deaths

Average
Nades, flashes and deaths

0.65 enemies flashed per round and so well above the average (0.24).

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 7.5+3.6 · Ø 3.9 better than 95%
Enemies flashed per round 0.65+0.41 · Ø 0.24 better than 99%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 5 average
▲ Improved
K/R +0.04
= Stayed the same
ADR at 77.0
▼ Got worse
Headshots −3 pp, Win rate −8 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: September 2026 with 0.71. Last 3 months: 0.68 (at the start 0.64). Slightly below the average (0.71).

Patterns

From the last 175 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −36 ELO
26 matches · 31% win rate
On Anubis −32 ELO
25 matches · 36% win rate
Between 6:00 and 12:00 −31 ELO, win rate 34%
On Mondays +30 ELO, win rate 38%

n1kit0ska loses the most ELO in match 1 of the day: −36 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.41 · Dust 2
  2. Most kills in a match: 35 · Nuke
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 175 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 245
51% better than 56%
0.70 right on the average
81.0 better than 70%
0.96 better than 46%
47% of 145 duels better than 36%
43% of 30 situations better than 69%
Mirage39
54% better than 68%
0.72 better than 59%
78.6 better than 56%
1.06 better than 79%
49% of 102 duels right on the average
33% of 24 situations better than 37%
Ancient29
34% better than 9%
0.61 better than 9%
69.9 better than 12%
0.84 better than 12%
46% of 52 duels better than 32%
53% of 17 situations better than 87%
Anubis25
36% better than 11%
0.66 better than 28%
73.7 better than 25%
0.88 better than 19%
42% of 62 duels better than 13%
29% of 7 situations better than 29%
Inferno17
41% better than 25%
0.60 better than 12%
73.1 better than 28%
0.89-
46% of 39 duels better than 33%
20% of 10 situations better than 14%
Nuke15
87% better than 99%
0.71 better than 44%
83.7 better than 75%
1.03-
54% of 41 duels better than 76%
20% of 10 situations better than 11%
Cache5
40% -
0.50 -
57.1 -
0.70-
40% of 20 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How n1kit0ska plays

Across 175 matches n1kit0ska averages K/R 0.67 and ADR 76.5; the rating across the 133 rated matches is 0.95. Biggest strength: Utility damage per round at 7.5, better than 95% of level 5 players. Most room to improve: Rounds with first kill at 7%, better than only 13% of level 5 players. Averages 15.3 kills per match with 41% headshots. The strongest map is Nuke with a 87% win rate in 15 matches. In 44 of 133 matches the rating was 1.10 or higher (33%), in 65 it was below 0.90. In 133 matches with detailed stats: 17 4Ks and 4 aces. Best month by rating: September 2026 at 0.99. n1kit0ska loses the most ELO in match 1 of the day (−36 ELO, win rate 31%). Improved over the last three months: K/R +0.04. Got weaker: Headshots −3 pp, Win rate −8 pp. Unchanged in recent months: ADR at 77.0. Last 30 days: 103 matches, win rate 47%, net ELO −91.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.