n1ce18

Kazakhstan
On FACEIT since 2025 187 matches tracked 55 matches in 30 days
Last updated:

How does n1ce18 play?

Rating 1.03 (from 153 matches) K/R 0.73 ADR 82.7 from 187 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 153 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 29% weak 0.75 to 0.89 17% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Strength
Last one alive

35% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 35%+13 pp · Ø 22% better than 98%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.00−0.03 · Ø 1.03 better than 33%
Pistol kills per match 3.1
Knife kills 1 in 187 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (4.1%).

2K rounds 12.3%−1.1 pp · Ø 13.4% better than 21%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 82%
MVPs per match 2.5+0.2 · Ø 2.3 better than 68%
4Ks and aces 22x 4K, 2 aces in 97 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.30).

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 64%
Enemies flashed per round 0.42+0.12 · Ø 0.30 better than 82%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +4 pp
= Stayed the same
K/R at 0.74, Rating at 1.04, ADR at 82.6
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: July 2026 with 0.80. Last 3 months: 0.74 (at the start 0.72). Right on the average (0.74).

Patterns

From the last 187 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
57 matches · 63% win rate
On Ancient −20 ELO
42 matches · 48% win rate
On Anubis −20 ELO
31 matches · 52% win rate

n1ce18 loses the most ELO on Dust 2: −25 ELO, 63% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Highest rating in a match: 2.11 · Ancient

Maps in detail

from the last 187 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 257
63% better than 86%
0.75 better than 54%
82.2 better than 55%
1.08 better than 63%
48% of 223 duels better than 30%
43% of 37 situations better than 66%
Mirage48
44% better than 21%
0.71 better than 35%
81.4 better than 51%
0.97 better than 27%
54% of 210 duels better than 66%
39% of 23 situations better than 53%
Ancient42
48% better than 36%
0.75 right on the average
87.7 better than 79%
1.06 better than 57%
52% of 162 duels right on the average
43% of 14 situations better than 64%
Anubis31
52% better than 49%
0.72 better than 36%
81.0 right on the average
0.99 better than 30%
50% of 92 duels better than 37%
43% of 14 situations better than 65%
Inferno3
67% -
0.73 -
83.2 -
1.43-
75% of 4 duels -
0% of 2 situations -
Nuke3
33% -
0.69 -
81.4 -
1.02-
20% of 5 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How n1ce18 plays

Across 187 matches n1ce18 averages K/R 0.73 and ADR 82.7; the rating across the 153 rated matches is 1.03. Biggest strength: Clutch 1v1 won at 45%, better than 83% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 52% headshots. The strongest map is Dust 2 with a 63% win rate in 57 matches. In 54 of 153 matches the rating was 1.10 or higher (35%), in 55 it was below 0.90. In 97 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: July 2026 at 1.11. n1ce18 loses the most ELO on Dust 2 (−25 ELO, win rate 63%). Things go best on Mirage (+47 ELO, win rate 44%). Match no. 3 of the day goes best: 63% win rate. Improved over the last three months: Win rate +4 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.04, ADR at 82.6. Last 30 days: 55 matches, win rate 49%, net ELO +22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.