n0talent-

Poland
On FACEIT since 2023 239 matches tracked 112 matches in 30 days
ELO ▲ 75
2,245
30-day peak: 2,346
Rank EU
#118,365
Poland #6,478 in Poland
Last updated:

How does n0talent- play?

Rating 1.11 K/R 0.79 ADR 80.8 from 239 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 239 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 24% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 10% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
ClutcherMulti-killsHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Strength
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 79%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 83%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Strength
Where do the kills come from?

62% headshots and so well above the average (49%).

Headshot rate 62%+13 pp · Ø 49% better than 98%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.13+0.11 · Ø 1.02 better than 82%
Pistol kills per match 2.8
Knife kills 6 in 239 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.3).

2K rounds 13.9%+0.6 pp · Ø 13.3% better than 62%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 75%
MVPs per match 3.0+0.7 · Ø 2.3 better than 95%
4Ks and aces 55x 4K, 8 aces in 239 matches

Utility and deaths

Average
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (4.2).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 1.9−2.3 · Ø 4.2 better than 3%
Enemies flashed per round 0.19−0.09 · Ø 0.28 better than 26%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether n0talent- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 239 matches, all from the last 3 months.

Kills per round (K/R)

0.76
AugSepOct

Best month: August 2026 with 0.89.

Patterns

From the last 239 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −80 ELO
40 matches · 63% win rate
On Dust 2 −28 ELO
41 matches · 51% win rate
On Sundays −19 ELO, win rate 51%

n0talent- loses the most ELO on Anubis: −80 ELO, 63% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Most kills in a match: 51 · Dust 2
  3. Highest rating in a match: 2.38 · Mirage

Maps in detail

from the last 239 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage69
61% better than 84%
0.78 better than 71%
78.9 better than 43%
1.12 better than 79%
52% of 258 duels better than 58%
39% of 38 situations better than 52%
Dust 241
51% better than 48%
0.74 right on the average
76.6 better than 28%
1.04 better than 53%
60% of 170 duels better than 90%
29% of 21 situations better than 27%
Anubis40
63% better than 85%
0.83 better than 89%
85.7 better than 76%
1.16 better than 88%
56% of 178 duels better than 77%
43% of 23 situations better than 66%
Ancient34
53% better than 54%
0.82 better than 82%
84.1 better than 64%
1.15 better than 85%
55% of 146 duels better than 70%
38% of 16 situations right on the average
Inferno21
62% better than 78%
0.78 better than 74%
80.9 better than 50%
1.13 better than 77%
54% of 92 duels better than 65%
45% of 20 situations better than 72%
Nuke14
57% -
0.89 -
89.0 -
1.25-
66% of 56 duels -
44% of 9 situations -
Cache13
46% -
0.80 -
85.4 -
1.08-
52% of 46 duels -
40% of 5 situations -
Usp_containment3
67% -
0.51 -
57.1 -
0.85-
51% of 82 duels -
51% of 82 situations -

Compared with players on the same level who have at least 15 matches on the map.

How n0talent- plays

Across 239 matches n0talent- averages K/R 0.79, ADR 80.8 and a rating of 1.11. Biggest strength: Headshot rate at 62%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.9, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 62% headshots. The strongest map is Anubis with a 63% win rate in 40 matches. In 116 of 239 matches the rating was 1.10 or higher (49%), in 60 it was below 0.90. In 239 matches with detailed stats: 55 4Ks and 8 aces. Best month by rating: August 2026 at 1.26. n0talent- loses the most ELO on Anubis (−80 ELO, win rate 63%). Things go best in match 1 of the day (+146 ELO, win rate 65%). Match no. 1 of the day goes best: 65% win rate, +146 ELO. Last 30 days: 112 matches, win rate 53%, net ELO +64.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.