myr4uk001

Ukraine
On FACEIT since 2025 136 matches tracked
Last updated:

How does myr4uk001 play?

Rating 1.18 K/R 0.82 ADR 81.7 from 136 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 136 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 32% good 1.10 to 1.29 24% normal 0.90 to 1.09 22% weak 0.75 to 0.89 7% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 1v1 and 1v2 wins than the level 8 average.
AWPerClutcher
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (75 matches).

Level 8

Compared with 1,232 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

64% of opening duels won and so well above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 64%+14 pp · Ø 50% better than 99%

Clutch

Average
Last one alive

2.7 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 65%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 69%
Clutch kills per match 2.7+1.0 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.27 K/D and so well above the average (1.00).

Headshot rate 48%+1 pp · Ø 47% better than 56%
AWP share of kills 23%+13 pp · Ø 10% better than 90%
K/D 1.27+0.27 · Ø 1.00 better than 98%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 2 kills in 16.0% of rounds and so well above the average (13.1%).

2K rounds 16.0%+2.9 pp · Ø 13.1% better than 97%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.3+0.1 · Ø 2.2 better than 61%
4Ks and aces 13x 4K, 2 aces in 75 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 27%−8 pp · Ø 35% better than 8%
Utility damage per round 2.2−2.0 · Ø 4.2 better than 8%
Enemies flashed per round 0.25−0.02 · Ø 0.27 better than 49%
Deaths per round 64%−9 pp · Ø 73% better than 99%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +2 pp
= Stayed the same
ELO at 1,602
▼ Got worse
K/R −0.05, Rating −0.09, ADR −4.9, Win rate −10 pp

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: July 2026 with 0.84. Last 3 months: 0.80 (at the start 0.85). Clearly above the average (0.72).

Patterns

From the last 136 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −10 ELO
37 matches · 51% win rate
In match 2 of the day +21 ELO
40 matches · 30% win rate

myr4uk001 loses the most ELO on Dust 2: −10 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Highest rating in a match: 2.04 · Inferno
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 136 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
50% right on the average
0.82 better than 88%
82.9 better than 68%
1.18 better than 92%
63% of 167 duels better than 97%
39% of 33 situations better than 51%
Dust 237
51% better than 51%
0.85 better than 93%
83.3 better than 71%
1.21 better than 93%
71% of 154 duels better than 99%
39% of 41 situations better than 51%
Ancient23
61% better than 79%
0.83 better than 89%
82.4 better than 64%
1.22 better than 97%
63% of 62 duels better than 97%
48% of 21 situations better than 75%
Anubis13
23% -
0.78 -
80.8 -
1.14-
53% of 32 duels -
23% of 13 situations -
Inferno12
42% -
0.76 -
76.2 -
1.10-
62% of 39 duels -
30% of 10 situations -
Nuke8
50% -
0.75 -
75.9 -
1.10-
59% of 27 duels -
40% of 10 situations -
Cache5
20% -
0.81 -
82.6 -
1.11-
60% of 10 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How myr4uk001 plays

Across 136 matches myr4uk001 averages K/R 0.82, ADR 81.7 and a rating of 1.18. Biggest strength: Opening duels won at 64%, better than 99% of level 8 players. Most room to improve: Utility hit rate at 27%, better than only 8% of level 8 players. Averages 17.6 kills per match with 48% headshots. The strongest map is Ancient with a 61% win rate in 23 matches. In 80 of 136 matches the rating was 1.10 or higher (59%), in 26 it was below 0.90. In 75 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: July 2026 at 1.22. myr4uk001 loses the most ELO on Dust 2 (−10 ELO, win rate 51%). Things go best on Mirage (+35 ELO, win rate 50%). Match no. 1 of the day goes best: 58% win rate, +6 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.05, Rating −0.09, ADR −4.9, Win rate −10 pp. Unchanged in recent months: ELO at 1,602.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.