mvnb0b

Germany
On FACEIT since 2015 153 matches tracked 153 matches in 30 days
Last updated:

How does mvnb0b play?

Rating 1.07 K/R 0.79 ADR 86.0 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 153 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 21% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
EntryRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 50%−2 pp · Ø 52% better than 33%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 67%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 6%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 6%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so just below the average (51%).

Headshot rate 50%−1 pp · Ø 51% better than 44%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 1.05+0.01 · Ø 1.04 better than 48%
Pistol kills per match 3.0
Knife kills 3 in 153 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.2%).

2K rounds 14.9%+1.3 pp · Ø 13.6% better than 78%
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 79%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 30x 4K, 1 ace in 153 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 3.2−0.9 · Ø 4.1 better than 26%
Enemies flashed per round 0.23−0.07 · Ø 0.30 better than 32%
Deaths per round 75%+4 pp · Ø 71% better than 9%

Patterns

From the last 153 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −239 ELO
37 matches · 32% win rate
On Ancient −120 ELO
21 matches · 52% win rate
Between 18:00 and 24:00 −121 ELO, win rate 41%
On Tuesdays −150 ELO, win rate 35%

mvnb0b loses the most ELO on Dust 2: −239 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.24 · Mirage
  2. Longest win streak: 6 wins in a row · Anubis
  3. Most kills in a match: 36 · Mirage

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
51% better than 43%
0.82 better than 79%
90.2 better than 86%
1.11 better than 70%
47% of 341 duels better than 22%
52% of 29 situations better than 85%
Dust 237
32% better than 2%
0.74 right on the average
80.8 better than 46%
1.01 better than 37%
45% of 199 duels better than 16%
33% of 24 situations better than 33%
Ancient21
52% better than 45%
0.76 right on the average
82.0 better than 49%
1.02 better than 40%
55% of 103 duels better than 68%
25% of 8 situations better than 19%
Cache14
50% -
0.90 -
94.4 -
1.22-
58% of 76 duels -
40% of 5 situations -
Anubis13
38% -
0.73 -
82.3 -
1.00-
57% of 51 duels -
100% of 2 situations -
Nuke11
73% -
0.80 -
83.1 -
1.07-
52% of 71 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mvnb0b plays

Across 153 matches mvnb0b averages K/R 0.79, ADR 86.0 and a rating of 1.07. Biggest strength: Rounds with first kill at 13%, better than 83% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 75%, better than only 9% of level 10 · 2,500-2,749 ELO players. Averages 17.3 kills per match with 50% headshots. The strongest map is Nuke with a 73% win rate in 11 matches. In 67 of 153 matches the rating was 1.10 or higher (44%), in 46 it was below 0.90. In 153 matches with detailed stats: 30 4Ks and 1 ace. mvnb0b loses the most ELO on Dust 2 (−239 ELO, win rate 32%). Things go best on Mirage (+30 ELO, win rate 51%). Last 30 days: 153 matches, win rate 47%, net ELO −299.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.