mutlu4040

Turkey
235 matches tracked 45 matches in 30 days
Last updated:

How does mutlu4040 play?

Rating 1.01 K/R 0.73 ADR 87.4 from 235 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 235 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 17% good 1.10 to 1.29 14% normal 0.90 to 1.09 21% weak 0.75 to 0.89 20% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More first kills per match than the level 7 average. More damage per round than the level 7 average.
AWPerEntryDamage
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (168 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 99%
Opening duels won 53%+4 pp · Ø 49% better than 79%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 21%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 69%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 31%

Weapons and aim

Average
Where do the kills come from?

28% headshots and so well below the average (47%).

Headshot rate 28%−19 pp · Ø 47% better than 1%
AWP share of kills 60%+49 pp · Ø 11% better than 99%
K/D 0.97−0.01 · Ø 0.98 better than 46%
Pistol kills per match 2.4
Knife kills 8 in 235 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.2).

2K rounds 13.8%+0.9 pp · Ø 12.9% better than 74%
3K rounds 5.0%+1.2 pp · Ø 3.8% better than 91%
MVPs per match 2.7+0.5 · Ø 2.2 better than 94%
4Ks and aces 36x 4K, 3 aces in 168 matches

Utility and deaths

Average
Nades, flashes and deaths

47% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 47%+11 pp · Ø 36% better than 98%
Utility damage per round 8.0+3.9 · Ø 4.1 better than 97%
Enemies flashed per round 0.260.00 · Ø 0.26 right on the average
Deaths per round 75%+2 pp · Ø 73% better than 23%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.11, Rating +0.16, ADR +8.8, Win rate +4 pp, ELO +95
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months: 0.76 (at the start 0.65). Clearly above the average (0.71).

Patterns

From the last 235 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −86 ELO
46 matches · 35% win rate
On Ancient −34 ELO
39 matches · 49% win rate
On Thursdays ±0 ELO, win rate 36%

mutlu4040 loses the most ELO in match 1 of the day: −86 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Highest rating in a match: 2.43 · Anubis
  3. Most kills in a match: 46 · Anubis

Maps in detail

from the last 235 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 277
68% better than 96%
0.81 better than 90%
95.1 better than 98%
1.12 better than 88%
62% of 503 duels better than 97%
34% of 47 situations better than 40%
Anubis63
40% better than 15%
0.76 better than 72%
92.1 better than 98%
1.03 better than 62%
53% of 477 duels better than 63%
34% of 29 situations better than 39%
Ancient39
49% better than 45%
0.68 better than 26%
77.2 better than 34%
0.93 better than 27%
46% of 232 duels better than 27%
17% of 18 situations better than 7%
Inferno35
49% better than 43%
0.71 right on the average
84.7 better than 78%
0.98 better than 46%
50% of 256 duels right on the average
44% of 18 situations better than 66%
Mirage9
44% -
0.52 -
69.0 -
0.69-
52% of 44 duels -
0% of 3 situations -
Cache7
14% -
0.49 -
62.4 -
0.67-
29% of 31 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mutlu4040 plays

Across 235 matches mutlu4040 averages K/R 0.73, ADR 87.4 and a rating of 1.01. Biggest strength: Rounds with first kill at 16%, better than 99% of level 7 players. Most room to improve: Headshot rate at 28%, better than only 1% of level 7 players. Averages 16.4 kills per match with 28% headshots. The strongest map is Dust 2 with a 68% win rate in 77 matches. In 83 of 235 matches the rating was 1.10 or higher (35%), in 102 it was below 0.90. In 168 matches with detailed stats: 36 4Ks and 3 aces. Best month by rating: September 2026 at 1.05. mutlu4040 loses the most ELO in match 1 of the day (−86 ELO, win rate 35%). Things go best on Dust 2 (+55 ELO, win rate 68%). From match no. 5 of the day on, things go best: 60% win rate, +22 ELO. Improved over the last three months: K/R +0.11, Rating +0.16, ADR +8.8, Win rate +4 pp, ELO +95. Got weaker: Headshots −2 pp. Last 30 days: 45 matches, win rate 56%, net ELO −8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.