muerte1312

Montenegro
415 matches tracked 155 matches in 30 days
Last updated:

How does muerte1312 play?

Rating 0.94 K/R 0.70 ADR 75.6 from 415 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 415 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 13% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 32%
Player type
Clicks heads
Higher headshot rate than the level 7 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 7 about average weaker than most
Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so just below the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−1 pp · Ø 49% better than 35%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 76%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 56%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 9%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (47%).

Headshot rate 60%+13 pp · Ø 47% better than 99%
AWP share of kills 4%−7 pp · Ø 11% better than 24%
K/D 0.90−0.08 · Ø 0.98 better than 16%
Pistol kills per match 2.9
Knife kills 20 in 415 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so slightly below the average (12.9%).

2K rounds 12.3%−0.6 pp · Ø 12.9% better than 32%
3K rounds 3.8%0.0 pp · Ø 3.8% right on the average
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 71x 4K, 5 aces in 415 matches

Utility and deaths

Weakness
Nades, flashes and deaths

23% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 23%−13 pp · Ø 36% better than 2%
Utility damage per round 2.5−1.6 · Ø 4.1 better than 14%
Enemies flashed per round 0.24−0.02 · Ø 0.26 better than 46%
Deaths per round 77%+4 pp · Ø 73% better than 8%

Progress

One value per month, dashed line is the level 7 average
Whether muerte1312 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 415 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Best month: August 2026 with 0.71.

Patterns

From the last 415 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −153 ELO
98 matches · 51% win rate
In match 3 of the day −53 ELO
50 matches · 44% win rate
Between 12:00 and 18:00 −56 ELO, win rate 47%
On Mondays +31 ELO, win rate 45%

muerte1312 loses the most ELO on Mirage: −153 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Anubis
  2. Longest win streak: 8 wins in a row · Inferno
  3. Highest rating in a match: 2.10 · Anubis

Maps in detail

from the last 415 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage98
51% better than 54%
0.70 better than 43%
77.7 better than 46%
0.95 better than 34%
51% of 480 duels better than 57%
45% of 42 situations better than 71%
Dust 284
43% better than 25%
0.67 better than 27%
73.8 better than 22%
0.88 better than 12%
44% of 366 duels better than 19%
34% of 29 situations better than 40%
Inferno79
62% better than 84%
0.69 better than 39%
73.5 better than 21%
0.95 better than 34%
48% of 306 duels better than 39%
33% of 18 situations better than 38%
Ancient57
56% better than 71%
0.78 better than 78%
81.9 better than 62%
1.06 better than 75%
50% of 244 duels right on the average
60% of 20 situations better than 93%
Anubis38
39% better than 12%
0.70 better than 41%
76.3 better than 32%
0.94 better than 27%
46% of 176 duels better than 27%
39% of 18 situations better than 49%
Nuke30
57% better than 67%
0.66 better than 14%
71.7 better than 10%
0.88 better than 11%
48% of 149 duels better than 31%
36% of 14 situations better than 47%
Cache25
56% -
0.62 -
67.7 -
0.85-
48% of 104 duels -
50% of 12 situations -
Vertigo4
25% -
0.74 -
79.2 -
1.05-
29% of 14 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How muerte1312 plays

Across 415 matches muerte1312 averages K/R 0.70, ADR 75.6 and a rating of 0.94. Biggest strength: Headshot rate at 60%, better than 99% of level 7 players. Most room to improve: Utility hit rate at 23%, better than only 2% of level 7 players. Averages 15.1 kills per match with 60% headshots. The strongest map is Inferno with a 62% win rate in 79 matches. In 127 of 415 matches the rating was 1.10 or higher (31%), in 206 it was below 0.90. In 415 matches with detailed stats: 71 4Ks and 5 aces. Best month by rating: August 2026 at 0.96. muerte1312 loses the most ELO on Mirage (−153 ELO, win rate 51%). Things go best on Ancient (+113 ELO, win rate 56%). Match no. 2 of the day goes best: 59% win rate, +33 ELO. Last 30 days: 155 matches, win rate 51%, net ELO +90.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.