ms2180

Russia
On FACEIT since 2020 314 matches tracked 75 matches in 30 days
ELO ▲ 114
3,722
30-day peak: 3,787
Rank EU ▲ 127 places
#421
Russia #132 in Russia
30 days · prev. #548 · best #375
Last updated:

How does ms2180 play?

Rating 1.13 K/R 0.79 ADR 84.3 from 314 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 314 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 27% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 12%
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (279 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so right on the average (12%).

Rounds with first kill 12%0 pp · Ø 12% right on the average
Opening duels won 55%0 pp · Ø 55% right on the average

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 23%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 70%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 60%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly below the average (53%).

Headshot rate 51%−2 pp · Ø 53% better than 32%
AWP share of kills 19%+5 pp · Ø 14% better than 76%
K/D 1.16+0.04 · Ø 1.12 better than 50%
Pistol kills per match 3.2
Knife kills 5 in 314 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly below the average (2.6).

2K rounds 14.3%−0.3 pp · Ø 14.6% better than 37%
3K rounds 4.8%+0.2 pp · Ø 4.6% better than 49%
MVPs per match 2.5−0.1 · Ø 2.6 better than 36%
4Ks and aces 58x 4K, 5 aces in 279 matches

Utility and deaths

Average
Nades, flashes and deaths

0.39 enemies flashed per round and so well above the average (0.35).

Utility hit rate 33%−1 pp · Ø 34% better than 44%
Utility damage per round 3.6−0.3 · Ø 3.9 better than 38%
Enemies flashed per round 0.39+0.04 · Ø 0.35 better than 65%
Deaths per round 68%−2 pp · Ø 70% better than 62%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
ELO +179
= Stayed the same
K/R at 0.79, ADR at 84.4, Headshots at 51%
▼ Got worse
Rating −0.08, Win rate −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: July 2026 with 0.82. Last 3 months: 0.79 (at the start 0.82). Right on the average (0.79).

Patterns

From the last 314 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −145 ELO
68 matches · 50% win rate
On Nuke −89 ELO
31 matches · 61% win rate
Between 6:00 and 12:00 −24 ELO, win rate 50%
On Tuesdays −45 ELO, win rate 40%

ms2180 loses the most ELO in match 2 of the day: −145 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.82 · Ancient
  2. Recorded match no. 250 · Ancient
  3. Longest win streak: 7 wins in a row · Dust 2
  4. Most kills in a match: 50 · Mirage

Maps in detail

from the last 314 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage101
58% right on the average
0.80 better than 46%
85.1 better than 41%
1.12 better than 45%
55% of 498 duels right on the average
39% of 61 situations right on the average
Dust 269
52% better than 27%
0.74 better than 24%
80.3 better than 23%
1.09 better than 36%
56% of 291 duels better than 55%
23% of 39 situations better than 11%
Ancient65
54% better than 33%
0.83 better than 65%
88.0 better than 60%
1.16 better than 64%
54% of 266 duels better than 46%
28% of 40 situations better than 20%
Nuke31
61% better than 70%
0.79 better than 61%
81.9 better than 47%
1.11 better than 63%
54% of 152 duels better than 57%
43% of 14 situations better than 58%
Cache19
53% -
0.74 -
80.6 -
1.09-
64% of 87 duels -
38% of 16 situations -
Inferno17
76% better than 97%
0.77 better than 62%
83.7 better than 60%
1.11 better than 67%
53% of 85 duels right on the average
58% of 12 situations better than 88%
Anubis12
67% -
0.95 -
94.7 -
1.38-
62% of 45 duels -
36% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ms2180 plays

Across 314 matches ms2180 averages K/R 0.79, ADR 84.3 and a rating of 1.13. Averages 17.0 kills per match with 51% headshots. The strongest map is Inferno with a 76% win rate in 17 matches. In 158 of 314 matches the rating was 1.10 or higher (50%), in 85 it was below 0.90. In 279 matches with detailed stats: 58 4Ks and 5 aces. Best month by rating: July 2026 at 1.20. ms2180 loses the most ELO in match 2 of the day (−145 ELO, win rate 50%). Things go best on Dust 2 (+123 ELO, win rate 52%). Improved over the last three months: ELO +179. Got weaker: Rating −0.08, Win rate −5 pp. Unchanged in recent months: K/R at 0.79, ADR at 84.4, Headshots at 51%. Last 30 days: 75 matches, win rate 63%, net ELO +112.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.