mrten

Argentina
126 matches tracked 33 matches in 30 days
Last updated:

How does mrten play?

Rating 1.22 (from 105 matches) K/R 0.85 ADR 88.7 from 126 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 105 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 30% good 1.10 to 1.29 17% normal 0.90 to 1.09 17% weak 0.75 to 0.89 11% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More damage per round than the level 8 average. Higher headshot rate than the level 8 average.
Multi-killsDamageHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 60%+10 pp · Ø 50% better than 98%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 69%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Strength
Where do the kills come from?

1.27 K/D and so well above the average (0.99).

Headshot rate 53%+6 pp · Ø 47% better than 80%
AWP share of kills 15%+4 pp · Ø 11% better than 74%
K/D 1.27+0.28 · Ø 0.99 better than 99%
Pistol kills per match 3.1
Knife kills 2 in 126 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.9% of rounds and so well above the average (3.9%).

2K rounds 14.3%+1.2 pp · Ø 13.1% better than 79%
3K rounds 5.9%+2.0 pp · Ø 3.9% better than 97%
MVPs per match 2.7+0.5 · Ø 2.2 better than 92%
4Ks and aces 21x 4K, 1 ace in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 6.0+1.8 · Ø 4.2 better than 88%
Enemies flashed per round 0.18−0.09 · Ø 0.27 better than 26%
Deaths per round 67%−6 pp · Ø 73% better than 96%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 53%
▼ Got worse
K/R −0.07, Rating −0.21, ADR −5.6, Win rate −15 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: May 2026 with 0.94. Last 3 months: 0.82 (at the start 0.89). Clearly above the average (0.72).

Patterns

From the last 126 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day +21 ELO
22 matches · 36% win rate
Between 6:00 and 12:00 +2 ELO, win rate 49%

mrten loses the most ELO in match 3 of the day: +21 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Dust 2
  2. Most kills in a match: 60 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 126 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 248
58% better than 75%
0.84 better than 91%
90.3 better than 90%
1.25 better than 97%
57% of 136 duels better than 84%
39% of 23 situations better than 49%
Mirage38
53% better than 61%
0.90 better than 98%
90.9 better than 93%
1.33 better than 99%
69% of 116 duels better than 99%
26% of 23 situations better than 18%
Nuke10
70% -
0.93 -
100.1 -
1.24-
63% of 41 duels -
20% of 5 situations -
Ancient9
44% -
0.66 -
72.0 -
0.98-
46% of 46 duels -
75% of 4 situations -
Anubis7
43% -
0.65 -
75.3 -
0.92-
54% of 24 duels -
43% of 7 situations -
Inferno7
43% -
0.84 -
83.8 -
1.08-
53% of 19 duels -
25% of 4 situations -
Cache4
75% -
1.08 -
104.0 -
1.63-
88% of 8 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mrten plays

Across 126 matches mrten averages K/R 0.85 and ADR 88.7; the rating across the 105 rated matches is 1.22. Biggest strength: K/D at 1.27, better than 99% of level 8 players. Averages 19.0 kills per match with 53% headshots. The strongest map is Nuke with a 70% win rate in 10 matches. In 61 of 105 matches the rating was 1.10 or higher (58%), in 26 it was below 0.90. In 84 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: June 2026 at 1.43. mrten loses the most ELO in match 3 of the day (+21 ELO, win rate 36%). Things go best on Dust 2 (+76 ELO, win rate 58%). Match no. 1 of the day goes best: 59% win rate, −97 ELO. Got weaker: K/R −0.07, Rating −0.21, ADR −5.6, Win rate −15 pp. Unchanged in recent months: Headshots at 53%. Last 30 days: 33 matches, win rate 55%, net ELO −28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.